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Tasley Porter's Blog

 

Sociologist and translator, I develop games in my spare time as a hobbyist. When I say "develop games" I mean with tools such as Game Maker or mod tools for pre-existing games that come with them, such as Torchlight! I'm no programmer. Just a passionate hobbyist and a full-time writer/researcher.

My interest in games goes beyond just playing them. I love to analyze them, as any sociologist with games probably does. It's what we do. I enjoy researching the impacts of games on players, culture, and technological innovation. I enjoy conversation with other members of the community, especially designers and developers willing to share their experiences.

 

Tasley Porter's Comments

Comment In: [News - 11/29/2013 - 08:43]

I think you 're right, ...

I think you 're right, validation is part of the equation there. I think the greater portion of it is greed and not necessarily the developers, but the publishers/corporate decision makers , though. r n r nGames today are seeking validation from the world . A successful game isn 't ...

Comment In: [News - 11/06/2013 - 09:27]

I see he 's still ...

I see he 's still being arrogant and dismissive. Moving on indeed. r n r nI 'm disappointed to see no introspection from Orth after this entire ordeal for what he said. His tweets that got this fire started were even unintentionally very insensitive and he painted an entire audience ...

Comment In: [Blog - 11/06/2013 - 05:21]

Clearly Nils is the expert ...

Clearly Nils is the expert in this thread, but based on the information he 's shared I 'd like to make a guess. r n r nThe item created from the Horadric Cube isn 't a reward at all. It 's merely the product of your labor, which is itself ...

Comment In: [Feature - 11/04/2013 - 04:00]

First of all, I don ...

First of all, I don 't think anyone anywhere would say that making a good game is dubious and trying to conflate this with criticism that some design practices are dubious is completely disingenuous at best, ignorant at worst and we 're all born ignorant, thus forums were born to ...

Comment In: [Blog - 09/04/2013 - 10:36]

Valuable points by all thus ...

Valuable points by all thus far, yet when I read the article title I felt the answer to the question was obvious before the beginning of the first statement: Of course it 's worth it. I can 't conceive of a circumstance when it 's not. r n r nThe ...

Comment In: [Blog - 06/21/2013 - 02:10]

I think this is one ...

I think this is one of those defining topics that deserves more conversation in the industry. Thanks for writing it. r n r nI think nothing is historically off-limits for creative endeavors. The line to be drawn isn 't on whether to have that historical content in a game. The ...