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BEHIND THE SCENES IN KRABBITWORLD |
| Posted by Teri Thom on Sun, 28 Mar 2010 03:40:00 EDT in
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| We're coming out of an interminable dark tunnel at long last. After my 10 full-time years of content development and Dean's 5 years full-time, 5 years part-time of tech, programming, animation, over several Krabbit games we are going into hobby dev mode. |
| Read More... | 0 Comments |
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The Challenges of Marketing on a Zero Budget |
| Posted by Teri Thom on Thu, 31 Dec 2009 06:41:00 EST in
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| Reviews & Interviews, The Game & Knowing when to stop, Web Sites, Forums, Promotional Freebies, Demos, Game Videos & Trailers, Partnerships, Press Releases, Profiles, Fair publishing, Articles & Blogs, Getting exposure through indie contests, sites & more |
| Read More... | 9 Comments |
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KrabbitWorld Origins Employs Organic Game Design by Evolution |
| Posted by Teri Thom on Fri, 04 Sep 2009 12:00:00 EDT in
Game Design
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| This is an article I wrote on September 4th just prior to our launch of KrabbitWorld demos for Mac and PC. It covers our dev history and gets into both technical and business decisions as well as risks and rewards. |
| Read More... | 0 Comments |
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Comment In: Why iCauldron3D? [Blog - 02/17/2010 - 10:47]
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For anyone interested in following ... For anyone interested in following the development of a new, fast, clean, free 3D iPhone game engine we will be posting info regularly in our iCauldron3D forum http://tinyurl.com/y8n4uh2 and our KrabbitSoft youtube page http://tinyurl.com/ybfnf7d. : |
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Comment In: Ubisoft CEO Guillemot Explains What Went Wrong With Avatar [News - 01/15/2010 - 07:04]
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Update.. the iPhone Avatar game ... Update.. the iPhone Avatar game is looking much better than the PC version. : |
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Comment In: Opinion: The Cultural Clash Of Bayonetta [News - 01/15/2010 - 08:26]
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Bayonetta is simply spectacular As ... Bayonetta is simply spectacular As for the pompous, pretentious criticism from the naysayers I just have to wonder how much time they spent playing and if they were able to win some really good trophies. It's a gorgeous game that has set the bar at a new high level that ... |
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Comment In: HanbitSoft Bringing Hellgate Back To North America, Europe [News - 01/18/2010 - 10:49]
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Hellgate was pretty darn good, ... Hellgate was pretty darn good, except for the multiplayer limited features . Would be nice if the lifetime subscribers could get their money's worth |
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Comment In: Why You Should Use OpenGL And Not DirectX [Blog - 01/08/2010 - 07:48]
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The only thing even remotely ... The only thing even remotely close to a fan boy rant in this article is the title which admittedly could have been The pros and cons of using OpenGL or DirectX instead of taking sides. Why viewers have to jump on writers who obviously take a lot of time to ... |