Exactly 4 months ago we (a French indie game developer, 'Dream-Up') started to publish our games on the android market
It's the end of the year so it's time to release the new numbers PLUS a graphic showing our income from advertisement, hoping it'll help our fellow indie game developers
What happenned since our last post is that we released 3 weeks ago 2 more games eXtreme MotoCross and Ambush Zombie. All of them were also developed with our DreamGame engine . We are lucky that eXtreme MotoCross is our first title to reach 200.000 downloads for the free version. So numbers are finally less depressing :)
Last time we had around 120,000 downloads, now we have 360,000 ... it has tripled!
Anyway, so we said downloads are up, and here is a graphic to show our income from advertisement (income in US$, per week, from all our free apps with Ads):

It seems that after all our efforts will pay :)
**IMPORTANT** I'm not sure I'll publish more numbers as I have no clue if someone is interested... as no-one is posting comments and as I have no numbers of viewers on my blog here... Please just post any comment if you'd like to see more numbers
Happy New Year to you all! :)
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I'm interested in the numbers though :) So much I read online seems to be just conjecture, so it is great to see actual numbers
What Ads SDK are you guys using? And that graph shows the revenue from one week, do you have a similar graph since you started?
I use AdMob because mainly it is own by google, so easier in my humble opinion, plus I like the way theyu fill in with AdSense when no ads is available, better fill rate... but I believe other companies give better rates?
As for the numbers, yes I'll give the numbers from the start right after I answered this message, I'll write a new blog entry :)
I'm currently in the midst of developing a mobile game so this has helped me a lot in getting a ballpark for success.