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Thierry Brochart's Blog

 

Android and iOS Game Developer.

I love programming games since many years now...

First one was a 6502 assembly game for my Apple ][

follow my twits @gamayunprod

 

Member Blogs

Posted by Thierry Brochart on Tue, 28 Jan 2014 07:03:00 EST in Indie
Here is a blog entry about our Global Game Jam in Reunion island


Posted by Thierry Brochart on Thu, 09 Jan 2014 05:31:00 EST in Business/Marketing, Programming, Indie, Smartphone/Tablet
When it comes to maximizing advertisement revenues from banners in our games, Admob doesn't provide us any hints, so we have to help ourselves (as usual...) and here is my best improvement so far.


Posted by Thierry Brochart on Fri, 13 Dec 2013 11:48:00 EST in Programming, Indie, Social/Online, Smartphone/Tablet
Yesterday I've read this post on gamasutra: http://www.gamasutra.com/view/news/206780/Mobile_game_installs_could_get_a_boost_thanks_to_video_sharing.php It's about a new service that could help me improve the visibility of my games, so I gave it a try!


Posted by Thierry Brochart on Tue, 12 Nov 2013 06:52:00 EST in Programming, Indie, Smartphone/Tablet
Halloween day to get prepared, here in Reunion island, lost in the Indian Ocean, for the Global Game Jam to come!


Posted by Thierry Brochart on Sat, 05 Oct 2013 02:43:00 EDT in Production, Indie, Smartphone/Tablet
Hi everybody! I just released my new free android racing game: GAMAYUN RACING CHAMPIONSHIP


Posted by Thierry Brochart on Mon, 23 Sep 2013 02:22:00 EDT in Production, Smartphone/Tablet
I released a new game for iOS and android "Robin Hood versus William Tell" so here is post for my readers willing to try out the free version



Thierry Brochart's Comments

Comment In: [Blog - 05/02/2013 - 07:52]

Hi Jonathan, Thanks a lot ...

Hi Jonathan, Thanks a lot for your comments, Break 'em out will get a new release very soon as this version doesn 't have the bonuses 3 extra balls, extra large pad etc to allow you to make a better chrono... r nAs for Abduct 'Em all, it 's actually ...

Comment In: [Blog - 01/22/2013 - 01:10]

Thanks for your post Jake. ...

Thanks for your post Jake. I 'm not sure you 've read mine: http://gamasutra.com/blogs/ThierryBrochart/20130121/185172/Gamayun productions revenue from android games.php r nIt 's not cross platform, just android. And it makes me feel like a stupid indie dev not trying the PC market... To tell you the truth I tried to ...

Comment In: [News - 05/22/2012 - 04:00]

Excellent article, thanks a lot ...

Excellent article, thanks a lot

Comment In: [Blog - 05/15/2012 - 01:29]

Thanks, at least 2 people ...

Thanks, at least 2 people were interested...

Comment In: [Blog - 12/30/2011 - 06:40]

Hi, I use AdMob because ...

Hi, I use AdMob because mainly it is own by google, so easier in my humble opinion, plus I like the way theyu fill in with AdSense when no ads is available, better fill rate... but I believe other companies give better rates As for the numbers, yes I'll give ...

Comment In: [Blog - 12/07/2011 - 05:46]

Even hyperbolically I still felt ...

Even hyperbolically I still felt ashamed : Actually, last week I published our new game eXtreme MotoCross for android : https://market.android.com/details id com.gamayun.extrememotocrossfree And it is doing extremely well compared to our other titles. Soon I'll publish those new numbers on my blog, but what I can say right now ...