Thomas Bedenk's Blog
Creative Director and Managing Director of Brightside Games.
Visit brightside-games.com or follow @tctomm for more information.
Indie devs, there is a new way to hype your game! Epocu is a cool free service that I just discovered! Looks like kickstarter but instead of funding games you support them with social reach! Check it out and support our game at http://bsgam.es/ti-epocu
This article will look back on our experiment of releasing our local multiplayer only game SPiN WARS on 7 platforms with 5 different revenue models, why we did it and what we learned from for our future Apps from Brightside Games.
This article explores what makes local multiplayer special. Furthermore it suggests an experimental setup to translate the virtual game play of SPiN WARS into real physical play.
The term "art" is used in a broad spectrum. I try to quickly summarize what video games are and what they aren't in that regard and what we want them to be. Feel free to comment with your own point of view.
Thomas Bedenk's Comments
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[Blog - 04/11/2013 - 03:58]
I like this article as ...
I like this article as an attempt to bring everyone together and a lot of what is being said I agree to. I am not sure if it helps to call everything a game, but you are raising this question yourself in you article.
[Blog - 03/18/2013 - 05:10]
Your article reflects a lot ...
Your article reflects a lot of my own thoughts. However I can see there theoretically being good working DRM systems that are not intrusive to the customer. It 's just that most systems in place are not like that. For example a lot of the music streaming flatrate services are ...