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December 3, 2016
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Thomas OConnor's Blog

 

Developer with PlayEveryWare, community organizer for the Seattle Indies, and the best burrito maker in the world.

 

 

Thomas OConnor's Comments

Comment In: [Blog - 03/30/2015 - 01:01]

I want to thank you ...

I want to thank you for making the distinction: browser delivered HTML5 games . r n r nTake the Wii U for example. There 's a HUGE difference between trying to get the Wii U browser to run an HTML5 game, versus using the Nintendo Web Framework to package an ...

Comment In: [News - 02/09/2012 - 08:11]

Everyone knows how bad crunch ...

Everyone knows how bad crunch actually is for productivity, but this has some really great statements, particularly: - But the challenge is not to make enough peer or elder pressure that people work 365 days a year, and to set a good example yourself - And if people aren't happy, ...

Comment In: [News - 02/07/2012 - 02:29]

Correction: It's not out on ...

Correction: It's not out on Windows yet

Comment In: [News - 01/09/2012 - 08:38]

To be fair, Zelda/Tetra in ...

To be fair, Zelda/Tetra in Wind Waker was a take charge kick butt kind of person , so IMO I don't think that part is much of a game changer as much as thecloser relationship between link and zelda and how the mechanics reinforce that.

Comment In: [News - 07/25/2011 - 01:57]

so completely senseless. Everytime I ...

so completely senseless. Everytime I read something like this I stop driving for months

Comment In: [Blog - 03/18/2011 - 08:38]

it was his clear view ...

it was his clear view that free poor quality - I do not think that this was his point at all. I believe that he was trying to point out how the two problems you mentioned yourself, discovery and changes in consumer behavior, are rushing developers to make their games ...