Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
April 29, 2016
arrowPress Releases
April 29, 2016
PR Newswire
View All
View All     Submit Event

If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Thomas Schenck's Blog


These are temporary words so that a new image can be downloaded. There is nothing behind this text other than a placeholder so Gamasutra can upload the image because they want to force some things into this field.


Thomas Schenck's Comments

Comment In: [News - 04/27/2016 - 02:32]

There is significantly more to ...

There is significantly more to client security than just keeping things on the server. I would also be a little cautious of a person who just created a company to consult on these matters posting something like this.

Comment In: [News - 04/13/2016 - 04:00]

Yet somehow, Xaviant had a ...

Yet somehow, Xaviant had a large and ravenous audience when it hit Steam. Why r n r nBecause there was already an audience for this kind of game with the various competitors already in the survival genre with heavy twitch audiences.

Comment In: [News - 11/18/2014 - 08:05]

In the past, Microsoft numbers ...

In the past, Microsoft numbers have always been sell TO numbers numbers sold to retail stores , and Sony has published sell THROUGH numbers numbers purchased by consumers - so the comparison is skewed. It 's a little harder to read which numbers Sony published recently.

Comment In: [News - 11/13/2014 - 10:37]

That 's the way I ...

That 's the way I look at it as well. It really seems like they 've learned quite a bit from the last few years and releases.

Comment In: [Blog - 11/05/2014 - 07:04]

I find the key point ...

I find the key point for me is that there is a large amount of death in this game, and this is the ONLY case where you are presented this option. What about all the other deaths

Comment In: [News - 10/16/2014 - 01:22]

... because the other micro ...

... because the other micro consoles are so successful