Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
September 15, 2014
arrowPress Releases
September 15, 2014
PR Newswire
View All





If you enjoy reading this site, you might also want to check out these UBM Tech sites:


 
What are your themes?
by Timothee Garnaud on 01/03/12 03:04:00 pm

The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.
The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.

 

Inspired by the many pre-christmas topics asking questions to the members of Gamasutra, I decided to post mine as well about a subject that I feel concerned about: themes.

 

Every writer, especially, script writers, have his own themes. Those ideas that are implicitly inside every of his stories. Sometimes they don't even know it. But it's still there.

Great movie directors have their own too. You can see them in their movies. Christopher Nolan talks about lies and manipulation, Stanley Kubrick talks about madness, Among other things.

 

 

If you don't know your themes yet, this is something you will have to figure out. Unless you don't want to write stories. The more specific your theme is, the better. That makes your stories more uniques than others. Everyone can talk about love and death. The question is: which aspect of love or aspect of death you want to talk about?

 

So my question to writers is: What are your themes?

 

Mine are:

-Crossing the line between good and evil. espicially in that very sence.

- The Fourth Wall


Related Jobs

Backflip Studios
Backflip Studios — Boulder, Colorado, United States
[09.13.14]

Game Producer
Infinity Ward / Activision
Infinity Ward / Activision — Woodland Hills, California, United States
[09.13.14]

Producer - Infinity Ward
Infinity Ward / Activision
Infinity Ward / Activision — Woodland Hills, California, United States
[09.13.14]

Senior AI Engineer
Infinity Ward / Activision
Infinity Ward / Activision — Woodland Hills, California, United States
[09.13.14]

Lead Tools Engineer - Infinity Ward






Comments


Ian Richard
profile image
Mine would probably:



- Being good is more difficult, less rewarding, and usually more painful than being evil... but it's still the right thing to do



- Your choice has consequences... suck it up and live with them



and finally...



- Good things only come to those who put in the effort

Timothee Garnaud
profile image
I like how your themes are linked to each others. We can really see you're interested in something very specific.

Ian Richard
profile image
I think I've just grown to believe that the struggle gives meaning to the ending... or maybe I just enjoy making good people suffer.



Whatever the reason, I find these themes to flow more naturally than others and feel more satisfying.


none
 
Comment: