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Unity 2D Pathfinding Tutorial
by Tino van der Kraan on 01/16/14 05:59:00 am

The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.
The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.

 

Unity3D is mostly a 3D engine. With the release of 4.3, Unity has gained a number of 2D features. Unfortunately, not everything that makes Unity3D great, works together quite well in a 2D workflow. This video provides a demonstration on how Unity's pathfinding feature can be used in a 2D game. Additionally, the video includes a tutorial on how you can replicate this and use it in your game.

 


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