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Blogs

Todd Boyd's Blog

I am an independent game developer who works mostly with low-tech, web-based platforms (i.e., CodeIgniter/PHP) and JavaME.

Todd Boyd's Comments

Comment In: How do we preserve our games if technology won't? [News - 05/22/2013 - 02:57]

We need to preserve the ...

We need to preserve the systems they were designed for, or it will be moot. Also, what happens to those games that require an online component Are they completely inert forever

Comment In: Indies on Xbone: Where's the beef? [News - 05/22/2013 - 11:30]

...make or break a games ...

...make or break a games platform... r n r nIndie devs Seriously While I love the community, and I live it as much as I possibly can, I think that 's shooting for the moon just a bit.

Comment In: Security firm ensuring Watch Dogs hacking is believable [News - 05/10/2013 - 10:33]

No floating through The Gibson ...

No floating through The Gibson like some VR wonderland I am disappoint. :P r n r n Honestly, though, this is awesome.

Comment In: As Vita languishes, why is Sony still gunning for indies? [News - 05/09/2013 - 11:01]

You could probably do aforementioned ...

You could probably do aforementioned indies a solid favor by captioning those images with the title of the game they were taken from.

Comment In: How Jagex plans to entice new players into its 12-year-old MMO [News - 05/03/2013 - 09:05]

Switched to HTML5 from Javascript ...

Switched to HTML5 from Javascript r n r n... I don 't even ...

Comment In: Black Annex: A QBasic game for the 21st century [News - 04/15/2013 - 02:34]

If only you didn 't ...

If only you didn 't have to deal with that damn abstraction layer. There were actually some pretty nifty hacks you could pull off in Q uick Basic back in the day with direct access to the hardware.

[More Todd Boyd Comments]   

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