Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
June 27, 2016
arrowPress Releases
June 27, 2016
PR Newswire
View All






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


 

Tom Davies's Blog

 
 

Tom Davies's Comments

Comment In: [News - 10/02/2015 - 06:58]

Seems like this and Dylan ...

Seems like this and Dylan 's comment pretty much covers it. There really isn 't a huge amount of people doing game criticism properly when you get down to it.

Comment In: [Blog - 01/20/2015 - 04:04]

I think it 's undeniable ...

I think it 's undeniable that there 's a growing trend towards games where the things a formalist would be interested in are practically non-existent. In that context, criticism that insists on a formalist perspective is in fact defending the statu quo. There 's little expansion of the self or ...

Comment In: [Blog - 01/28/2015 - 05:27]

I think the trailer is ...

I think the trailer is pretty good for a teaser, although 10 more seconds of gameplay with a cool thing happening at the end would have helped it a lot. There 's probably quite a bit of overlap between the anti-pixel crowd and the people who follow the official Xbox ...

Comment In: [News - 05/08/2014 - 06:06]

That 's really exciting Can ...

That 's really exciting Can 't wait to see how this works out It would be great if more independent studios flourished in Japan.

Comment In: [Blog - 04/17/2014 - 01:05]

To be perfectly honest, I ...

To be perfectly honest, I do not look much into the company or look at the figures they are asking for and make judgements based on them. The only thing that matters to me is the pitch itself. And the pitch 's central point, the video that is embedded under ...

Comment In: [Feature - 12/23/2013 - 01:00]

In other words, basing your ...

In other words, basing your opinions on facts doesn 't MAKE them facts.