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March 17, 2010
 
Stardock's Wardell Details Impulse Reactor Specifics [1]
 
Microsoft, Nintendo Successfully Defend Controller Patent Allegations
 
IGN Lays Off Staff In 'Every Part Of The Company' [5]
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Latest Features
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March 17, 2010
 
arrow Free To Play Games, Meet The Virtual IOU [13]
 
arrow NPD: Behind the Numbers, February 2010 [4]
 
arrow Your (Brief) Guide To GDC 2010 [4]
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March 17, 2010
 
Nihilistic Software
Senior Console Graphics Programmer
 
Visceral Games
Animator - Dead Space 2
 
Nihilistic Software
Experienced Console Gameplay Programmer
 
Red 5 Studios
Technical Artist
 
Red 5 Studios
Senior Network/Server Programmer
 
Meteor Games, LLC
Lead QA
 
Meteor Games, LLC
Game Designer
 
Telltale Games
Web Producer
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Blogs

Tom Kim's Blog

Tom Kim's Comments

Comment In: Ziff Davis Sells 1UP Network To UGO/Hearst, Closes EGM [News - 01/07/2009 - 05:49]

My condolences to all of ...

My condolences to all of the affected 1UP staff. My feeling is, many media and communications companies will be laying off staff early in the new year. The good news is, there will always be a need for experienced and proactive writers and content producers despite the difficult economic times. ...

Comment In: Opinion: Is The iPhone A Major Opportunity For Game Innovation? [News - 06/10/2008 - 06:00]

P.S. For example, how much ...

P.S. For example, how much sense would a Guitar Hero or Rockband game make for the iPhone / iPod Touch, with the natural iTunes tie-in and popular appeal of each franchise Not to mention, the inclusion of some of Guitar Hero's new song mixing capabilities and linking with the console-based ...

Comment In: Interview: Seropian On The State Of The Union For Indies [News - 05/14/2008 - 06:42]

Brandon- A fine interview with ...

Brandon- A fine interview with Alex. There's a wide range of questions and coverage of the issues. I particularly like what he says about the growing market for 10 titles, and coming right out and saying that Microsoft and Nintendo should seriously look at changing their DLC distro models. Good ...

Comment In: A History of Gaming Platforms: The Apple II [Feature - 01/31/2008 - 05:20]

What a lovely hobbyist's machine ...

What a lovely hobbyist's machine To think, we used to know what every address on that motherboard used to do when PEEKed and POKEed. I learned how to program back in 1980 by pressing CTRL-C in the original California Pacific Computing polybagged release of Ultima and literally listing out the ...