GAME JOBS
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
June 6, 2013
 
Wargaming.net
Build Engineer
 
Virdyne Technologies
Unity Programmer
 
Wargaming.net
Quality Assurance Analyst
 
Gameloft - New York
UI Artist
 
Wargaming.net
Dev-Ops Engineer
 
Wargaming.net
Python Developer
spacer
Blogs

Tony Dormanesh's Blog

Game designer with 10+ years of experience.

Shipped titles include:

  • Freaky Flyers
  • Darkwatch
  • Gauntlet: Seven Sorrows
  • 300: March to Glory
  • Critter Round Up
  • Real Heroes: Firefighter
  • Rock of the Dead
  • Jaws: Deadly Waters

Reviews and Rants:  http://tonydormanesh.blogspot.com/

 

 

 

Tony Dormanesh's Comments

Comment In: A 15-year-old critique of the game industry that's still relevant today [News - 06/05/2013 - 05:11]

This article from '98 is ...

This article from '98 is pretty hilarious.. Not because the games business sat on it 's ass for 15 years and is still stuck with High Concept Disease , no creativity and game designers are still lazy , cranking out Doom clones. r n r nIt 's because people still ...

Comment In: Beer and Diversity [Blog - 05/29/2013 - 08:15]

When you offer Free beer ...

When you offer Free beer and pizza as payment for testing a game on a Thursday night you might eliminate a lot of women, but you also eliminate many types of guys.. You know, the types with jobs and people who can buy their own food. r n r nAlcohol ...

Comment In: Learning From The Masters: Level Design In The Legend Of Zelda [Feature - 01/03/2012 - 04:55]

Cool article... I think it ...

Cool article... I think it 's kinda funny that you seem to remember the level design feeling haphazard. r n r nEssentially doubting the level design of one of the greatest games ever made. Hahaha... r n r nBut your article proved the point, they were masters back then.

Comment In: Tim Schafer: Stop laying off your employees once a game is done [News - 10/23/2012 - 10:02]

Seriously Go Timmay m /m/ ...

Seriously Go Timmay m /m/

Comment In: Zombies: Are they under-utilized? [News - 06/28/2012 - 01:50]

No, I don 't think ...

No, I don 't think we can move on. Zombies are too perfect for video games. But I also think it 's one of those, Hey, us gamers loved zombies way before they were 'cool ' and we 're gonna love em way after the fad is over. r n ...

Comment In: Character Editors: Why Skyrim's is Irrelevent. [Blog - 11/28/2011 - 07:08]

On the question of if ...

On the question of if it's worth it for the developers of Skyrim to put the time and effort into having such a complex character creation system.. This is Elder Scrolls 5, the character creation system was made a loooong time ago, I'm sure it's the same system just being ...

[More Tony Dormanesh Comments]   

UBM Tech