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April 17, 2014
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Tony Dormanesh's Blog

 

Game designer with 10+ years of experience.

Shipped titles include:

  • Freaky Flyers
  • Darkwatch
  • Gauntlet: Seven Sorrows
  • 300: March to Glory
  • Critter Round Up
  • Real Heroes: Firefighter
  • Rock of the Dead
  • Jaws: Deadly Waters

Reviews and Rants:  http://tonydormanesh.blogspot.com/

 

 

 

 

Tony Dormanesh's Comments

Comment In: [Blog - 04/11/2014 - 02:34]

I want to agree with ...

I want to agree with this, and it sounds like you 've had it worse than most of us. I come from a purely design background, where most designers don 't have a portfolio. If employers forced us to show a portfolio of work, then I think design tests could ...

Comment In: [Blog - 02/25/2014 - 02:57]

Cool article. I like your ...

Cool article. I like your idea. Some people don 't want the adventure of leveling up. Those people are ones who would pay to be max level. But with your idea of getting rid of leveling in wow, those players buy the game, jump on and go to some epic ...

Comment In: [News - 02/25/2014 - 08:38]

Sounds cool, good luck ...

Sounds cool, good luck

Comment In: [Blog - 01/29/2014 - 09:34]

Nice article. r n r ...

Nice article. r n r nTo address some of the comments about grinding and puzzles being certain. r n r nI think puzzles are all about uncertainty, the first time you approach any puzzle it is always blank... What could possibly be under there Players may have a certain strategy, ...

Comment In: [News - 01/28/2014 - 06:54]

Good point. Trying to set ...

Good point. Trying to set themselves up for a court win. What a great game executive.

Comment In: [News - 10/01/2013 - 01:32]

Isn 't that their whole ...

Isn 't that their whole point.. bringing the PC environment over