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Blogs

Tora Teig's Blog

Enjoy lunch very much. I like the sun low against buildings, the sound of snow, and sugary things. Also creatures that do not exist, colours and things that are unexpectedly fun.

Member Blogs

Creative exercise: Flipping the switch
Posted by Tora Teig on Fri, 13 May 2011 06:59:00 EDT in
A tiny little experiment which I honestly can't reveal too much about, or it wont work! Please join me!
Read More... | 3 Comments

The End Of The World  Featured Blogs
Posted by Tora Teig on Wed, 04 May 2011 10:52:00 EDT in Design, Indie
When the game is over, the world is over too!
Read More... | 8 Comments

Born to immerse - stories in games and folklore  Featured Blogs
Posted by Tora Teig on Fri, 29 Apr 2011 12:50:00 EDT in Design, Indie
How we are culturally obliged to live through stories and to derive meaning from them, even though we are not actively participating or being able to change its course.
Read More... | 6 Comments

Food in games
Posted by Tora Teig on Fri, 29 Apr 2011 01:11:00 EDT in
The application of mealtimes and food in games and how food holds the key to creating a plausible universe or identity as a backdrop for a good story
Read More... | 2 Comments

The Sound of Violence
Posted by Tora Teig on Thu, 31 Mar 2011 01:57:00 EDT in Design
Violence as a traditional form of entertainment embraced in our favourite media.
Read More... | 3 Comments

   

Tora Teig's Comments

Comment In: Want to be Surrounded By a Thriving Local Games Industry? Grow Yours [Feature - 08/21/2012 - 04:30]

Loved this piece, and exploring ...

Loved this piece, and exploring Indiebits now What you have done demands a lot of respect, and I gotta hand it to you - it 's really really impressive. And awesome So YAY Thank you

Comment In: How Camouflaj saved République's Kickstarter [Feature - 08/20/2012 - 04:00]

I really enjoyed reading this, ...

I really enjoyed reading this, and it is so inspiring to see you guys having success with this project Best of luck to you and thank you for sharing some of the journey with us :

Comment In: The Real Story of Developing for Nintendo's Download Platforms [Feature - 08/14/2012 - 04:50]

It is quite a grand ...

It is quite a grand thing developing both hardware, platform software and lots of games themselves. I 'm not sure it is so wise, perhaps they should modernize Microsoft and Sony do other things but games as well, they are not so vulnerable if their game platform fails . Nintendo ...

Comment In: Mass Effect 3 For Dummies [Blog - 06/27/2012 - 03:41]

Thank you for this. I ...

Thank you for this. I agree with you, it was a little cowardly to buckle under and mainstream the ending. At the same time it is also graceful in a way, to take the raving feedback to heart. And I suppose even though it 's art - because it 's ...

Comment In: The Designer's Notebook: Triple-A Games for Women? Seriously? [Feature - 06/05/2012 - 04:00]

Yes, that 'd be nice ...

Yes, that 'd be nice to know actually. r nIt sort of implies that women don 't like challenges. But why does so many get married That doesn 't add up

Comment In: Foot In Door : Narrative Designer [Blog - 10/26/2011 - 09:01]

A very comprehensive list. I ...

A very comprehensive list. I am sort of embarrassed on Gamasutra 's behalf of the lack of input and feedback here. r n r nThis seems like an excellent Sandwich-list as we would say in Norway. With all the components of a successful interview sandwich . So thanks, I have ...

[More Tora Teig Comments]   

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