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Elise Trinh's Blog


Story writer - games, comic books, animated series and so on. Currently a French/English editor-reviser in a video game company.


Member Blogs

Posted by Elise Trinh on Thu, 20 Feb 2014 11:47:00 EST in Design
About linear and non-linear stories; the difference between story and narrative; and consequences on the game narrative.

Posted by Elise Trinh on Tue, 26 Nov 2013 06:14:00 EST in Design, Console/PC, Serious, Indie, Social/Online, Smartphone/Tablet
Some erratic thoughts about who is the God of a game, the Creator, the Mighty Author, his relationship with the Playable Character, the player, and so on. Maybe some hints about creation, interactivity and storytelling in games.

Elise Trinh's Comments

Comment In: [Blog - 09/16/2014 - 09:50]

Really nice article, I 've ...

Really nice article, I 've enjoyed reading all the discussions and your thoughts on this topic. It 's pretty accurate. r n r nPeople tend to think that writing a vanilla character will be easier for empathy. Truth is, there is no vanilla character. A white male character from the ...

Comment In: [News - 06/11/2014 - 05:15]

I am just a Doubting ...

I am just a Doubting Thomas here. I can only believe in what I see, and I haven 't seen enough to say anything relevant on it. r n r nIf we want to think about these things thoroughly, and carefully, prejudices as arguments are not helping.

Comment In: [Blog - 04/01/2014 - 02:22]

Nice article I was not ...

Nice article I was not aware of Ken 's narrative legos and I really agree with you. r nNarrative legos can be a start but it has to be refined in many ways to avoid mechanical relationships . r nPutting the players in the storyteller 's shoes could be one ...

Comment In: [Blog - 02/20/2014 - 11:47]

Thanks a lot for your ...

Thanks a lot for your comment and for the ref r nThis article about explicit/implicit narrative is really interesting and I did not know it. r n r nI think the use of narrative arc can be confusing though it 's usually refering to a psychological arc for the main ...

Comment In: [News - 02/28/2014 - 10:00]

I just hope there 'll ...

I just hope there 'll be more and more great characters, no matter what gender they are and/or what are their sexual preferences. r nI mean, it may be a captain obvious assessment , but i always figured that gender, sexual preferences, skin color, or social background or else are ...

Comment In: [News - 02/25/2014 - 03:39]

Nice post I really like ...

Nice post I really like the fact that one of the ways to support the Narrative pillar in games is a... game design principle