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Tristan Pilepich's Blog

 
Tristan is an aspiring digital artist and game developer, living in Melbourne, Australia. Having whetted his appetites for games in the ripe toddler ages, he is amongst the "new age" of gamers, and game developers. He's played countless of games across multiple platforms; from casual mobile phone games, to being on the bleeding edge of "hardcore" mmorpg's and console titles.
 

Member Blogs

Posted by Tristan Pilepich on Sun, 07 Feb 2010 06:36:00 EST in Design
While the opinion between great and average games may vary, there is a very distinct difference between a good and a bad game which most people can agree on. I'm just going to be giving my opinion on what makes these games good



Tristan Pilepich's Comments

Comment In: [Blog - 04/03/2015 - 01:48]

As even just a casual ...

As even just a casual observer, it was ridiculously clear years ago, when people started announcing their MOBA 's into a market that already included HoN and LoL, with DotA2/Heroes coming, and it can 't be forgotten a lot of people were/are still playing the original WC3 DotA that the ...

Comment In: [News - 03/25/2015 - 06:04]

I love Valve, and more ...

I love Valve, and more or less only want to work there, but as time 's gone on I 'm seeing the value for customers in their flagship titles diminished. r n r nTake a look at the last few DotA feature patches for example: Barely under AU 50 for ...

Comment In: [News - 02/13/2013 - 12:47]

Interesting. Surely Valve have fired ...

Interesting. Surely Valve have fired people before and I haven 't seen such a big deal being made about it. I wonder what 's different now, I hope how open Gabe has been with news outlets in more traditional channels lately isn 't causing people to put an unnecessary magnifying ...

Comment In: [News - 12/01/2010 - 03:41]

The problem with this game ...

The problem with this game wasn't the pay model. If you listen to any of the gamers who actually played the game the problem wasn't that it cost too much. It was that they had to pay for a buggy, unbalanced game... In fact in the original release for those ...

Comment In: [Blog - 05/21/2010 - 09:13]

Going back to my question ...

Going back to my question the hardcore fans of SC have already made up their minds and are not budging. Playing SC 2 at the higher levels requires the player to become intimate with the UI and goes beyond just simply mastering the game mechanics. I mean no disrespect to ...

Comment In: [News - 04/23/2010 - 03:48]

I'm 100 certain that those ...

I'm 100 certain that those who say the game will die post b.net2.0 are kidding themselves. To this day PvPgn servers are running for starcraft 1, and see just as much, if not more use than the official b.net servers... Sure Blizzard are making a big deal about it now ...