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Tristan Pilepich's Blog

 
Tristan is an aspiring digital artist and game developer, living in Melbourne, Australia. Having whetted his appetites for games in the ripe toddler ages, he is amongst the "new age" of gamers, and game developers. He's played countless of games across multiple platforms; from casual mobile phone games, to being on the bleeding edge of "hardcore" mmorpg's and console titles.
 

Member Blogs

Posted by Tristan Pilepich on Sun, 07 Feb 2010 06:36:00 EST in Design
While the opinion between great and average games may vary, there is a very distinct difference between a good and a bad game which most people can agree on. I'm just going to be giving my opinion on what makes these games good



Tristan Pilepich's Comments

Comment In: [News - 06/22/2016 - 02:10]

Some real interesting stuff in ...

Some real interesting stuff in that quaketalk. My favourite little tidbits are about the control mechanism. It seems they didn 't actually have mouselook working well at one point: r n 'looking up/down with the mouse does not work well. ' r n r nBut once they got it figured ...

Comment In: [News - 06/22/2016 - 03:38]

It 's interesting really, haven ...

It 's interesting really, haven 't heard anything really new here since my first year of uni circa 2005 and having guest lecturers from the industry talk about how getting funding is a lot of work and will take up most of your time if you go the start-up route. ...

Comment In: [News - 06/15/2016 - 09:26]

Overwatch has been the greatest ...

Overwatch has been the greatest example I 've ever seen of extremely successful marketing. I have absolutely no doubt if an indie were to make it look back at things like Monday Night Combat it would be struggling for a player-base. r n r nAnyone who has a critical eye ...

Comment In: [News - 06/10/2016 - 03:38]

And so we would have ...

And so we would have to go back and try to reverse-engineer it ourselves. r n r nAbsolute poppycock. The Mongos/TrinityCore server emulation projects are open source and they could happily take it and run a server straight up and extend upon that. r n r nhttps://www.trinitycore.org/

Comment In: [News - 06/09/2016 - 01:59]

It 's interesting for sure. ...

It 's interesting for sure. On this kind of topic I 'm reminded of the modern adage that your Facebook profile or other online accounts / commenting pseudonyms should never be public for purposes of gaining employment. Which I vehemently disagree with. For what better way is there to gain ...

Comment In: [News - 06/06/2016 - 03:26]

This post as a whole ...

This post as a whole is a big miss for me. No offense to the author but from the first paragraph where it talks about nothing being constant in multiplayer the most popular multiplayer games have been around now for ages through to the complete lack of progression in just ...