Tristan Pilepich's Blog
Tristan is an aspiring digital artist and game developer, living in Melbourne, Australia.
Having whetted his appetites for games in the ripe toddler ages, he is amongst the "new age" of gamers, and game developers. He's played countless of games across multiple platforms; from casual mobile phone games, to being on the bleeding edge of "hardcore" mmorpg's and console titles.
While the opinion between great and average games may vary, there is a very distinct difference between a good and a bad game which most people can agree on. I'm just going to be giving my opinion on what makes these games good
Tristan Pilepich's Comments
[News - 10/20/2016 - 10:06]
Big question for me is ...
Big question for me is if it has touch. If it does I 'll grab one without doubt could be a wicked tablet replacement for my purposes - mostly media consumption . If not, I just can 't justify carrying around such a bulky device purely for games.
[Blog - 10/18/2016 - 09:09]
This looks amazing, really looking ...
This looks amazing, really looking forward to it. Honestly any of those blog topics sound insightful. Seems like you guys are a wonderfully talented team. All the best
[News - 10/19/2016 - 04:02]
It seems like a deeper ...
It seems like a deeper well than just Artificial Person Grows Real Emotions. If that 's it, then the show might not last too long. r n r nI don 't think it needs to does it Much like Dexter, the interest is in the premise. If they push the ...
[News - 10/18/2016 - 04:46]
I liked one of the ...
I liked one of the last slides comparing indie games to indie films and music. It 's how I 've always seen things. r n r nGood tips and anecdotes regardless all throughout this panel, the spider 2 figures particularly were stupefying although I did never really understand the interest ...
[Blog - 10/17/2016 - 09:46]
the only reason they exist ...
the only reason they exist is to pad a game by pressuring the player into doing them, by making you feel like gamerscore is important r n r nI 'd disagree with that quite heavily. Can 't say I 've ever felt pressurised in to doing any achievement. Ever...
[News - 10/07/2016 - 07:01]