Tristan Pilepich's Blog
I comment on things.
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While the opinion between great and average games may vary, there is a very distinct difference between a good and a bad game which most people can agree on. I'm just going to be giving my opinion on what makes these games good
Tristan Pilepich's Comments
[News - 02/24/2017 - 01:54]
[Blog - 02/16/2017 - 09:25]
It 's a bit early ...
It 's a bit early isn 't it to say what the change means considering the fee hasn 't been announced r n r nA 5000 fee would be incredibly different to a 500 fee. The former meaning you pretty much must outside backing of some sort or save for ...
[News - 02/17/2017 - 04:51]
I think the genre could ...
I think the genre could easily go back to the graphical fidelity of Baldurs Gate, but instead spend the modern AAA budget on voice acting for multiple dialogue options, and it would still be a huge improvement r n r nIt has done exactly that with Pillars of Eternity, hugely ...
[Blog - 02/14/2017 - 09:08]
Great post Extremely succinct. I ...
Great post Extremely succinct. I think this makes for a wonderful introduction for anybody with no inkling of what the business side of game development entails. It could serve as a really solid foundation for a series digging deeper into each area.
[Blog - 02/14/2017 - 09:33]
I 've been rolling my ...
I 've been rolling my own online infrastructure with MongoDB and Socket.io lately with asymmetric Unity and PixiJS frontends as an aside , I 'm kind of concerned about the server administration requirement in case the prototype takes off so I 'll be following this series as a potential alternative. ...
[News - 02/17/2017 - 06:54]
It 's interesting. They say ...
It 's interesting. They say they listen to customers and admit they 're wrong, but pretty much every customer who bought HL2:EP2 has been asking for HL3 since then. So obviously there 's a line where they say no, we 're right in not having released HL3 for example. r ...