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Blogs

Tyler Coleman's Blog

I am an amateur game designer looking to get into all levels of the production of games. I am currently self-studying game art and animation and C programming. I am looking for anyone interested in designing independent games.

Tyler Coleman's Comments

Comment In: Dark Side of the Jam: A NASA game jam postmortem [News - 03/14/2013 - 05:12]

Our satellite location also went ...

Our satellite location also went very well Phoenix, AZ . We have jams regularly 5-7 a year , so we have a rather strong jam community. I was skeptical as to whether anyone from our area would be interested in the NASA jam, but we still had quite a few ...

Comment In: Cliff Bleszinski's Game Developer Flashcards [Feature - 08/09/2012 - 04:05]

Trust me, I 'm the ...

Trust me, I 'm the r nWhen an artist, programmer, or designer uses their superior knowledge within their own field to avoid adding an element that may grow the scope within their department. r n r n It didn 't work in the paper prototype - Designer who focuses too ...

Comment In: Procedural Content Generation: Thinking With Modules [Feature - 07/18/2012 - 04:35]

Hope you don 't mind, ...

Hope you don 't mind, I added this article to the wiki list on the Procedural Generation Wiki- http://pcg.wikidot.com/articles

Comment In: Opinion: Procedural Generation Cost Analysis [News - 12/05/2011 - 03:27]

Yes, of course This is ...

Yes, of course This is a point that has been mentioned before, that I did not address fully in the post. The question Does afford quantity or quality better . So, for instance, trees SpeedTree afford quantity well above quality, so procedural content is the better option. However, characters afford ...

Comment In: Tin Man Games' Ben Britten: Why 'Failure is Awesome' [News - 08/22/2011 - 03:23]

If you're hoping to make ...

If you're hoping to make a bunch of money on your first couple of games, don't, because you won't, because they'll probably suck So true. That is something I wish I learned earlier on. There is a quote on this from Ira Glass that pretty much sums it up you ...

Comment In: How to Start a Buzz Fire: Using Social Marketing and Word of Mouth for your Game [Blog - 08/12/2011 - 09:00]

Great post I appreciate that ...

Great post I appreciate that this post focuses on how to best invest your time, instead of focusing on the financial aspects of marketing. This is very useful for us that cannot afford a marketing budget.

[More Tyler Coleman Comments]   

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