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Un Subject's Blog


Plays video games, watches comic-based films. Was a geek before it was cool. Thinks he is funny. May not actually be funny.


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Posted by Un Subject on Tue, 25 Feb 2014 12:55:00 EST in Business/Marketing
Some analysis of successfully funded Kickstarter video games from 2009 to 2012. In short, only around one in three fully deliver the promised title to their backers.

Un Subject's Comments

Comment In: [Blog - 08/31/2014 - 11:57]

To pull out just one ...

To pull out just one point - I agree that a lot of gamers seem to think that games journalism should be high quality investigative-grade, but then turn on their AdBlock because they don 't want to see the ads. And they certainly don 't want to pay the site ...

Comment In: [News - 05/09/2014 - 07:05]

The Polygon article mentioned they ...

The Polygon article mentioned they got features on the Apple store. That probably helped a lot in terms of their game 's success.

Comment In: [News - 04/25/2014 - 06:28]

The problem with some of ...

The problem with some of the congratulatory backslapping here is that it only takes the headline - that global PC revenues now exceed global console revenues - and ignores some of the key findings. r n r nAssuming the market assessment is correct and that 's a big assumption, considering ...

Comment In: [Blog - 02/25/2014 - 12:55]

No problems at all. r ...

No problems at all. r n r nIt might be that the delivery rate goes up over time, but I also think it worth knowing that the majority of successfully funded Kickstarters are yet to actually deliver their games to their backers. r n r nI wonder about the continued ...