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November 22, 2009
 
Video Game Watchdog National Institute On Media And The Family Shutting Down [12]
 
Modern Warfare 2 Infinity Ward's 'Most Successful PC Version' Yet [15]
 
New Tech, Design Details Of Project Natal To Emerge At Gamefest In February
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November 22, 2009
 
arrow Upping The Craft: Susan O'Connor On Games Writing [7]
 
arrow Small Developers: Minimizing Risks in Large Productions - Part II [7]
 
arrow iPhone Piracy: The Inside Story [51]
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November 22, 2009
 
Trion Redwood City
Sr. Environment Artist
 
Trion Redwood City
Sr. Evnironment Modeler
 
Sucker Punch Productions
Network Programmer
 
Sucker Punch Productions
Texture Artist
 
Sucker Punch Productions
Character Artist
 
Sucker Punch Productions
3D Environment Artist
 
Crystal Dynamics
Sr. Level Designer
 
Sony Online Entertainment
Brand Manager
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Blogs

Vadim Starygin's Blog

I`m Badim - bloger, game developer, portal owner.I've spend 2 years working for Realore, making MMO-browser game 'Islands World', after that 1 year for Skazka and project 'My Kingdom'.Then, I gave up office jobs in 1 December, and decided to try being Independent. My first 2 games that I launch 'EF:Jungle' and 'Rush Hour'. From that moment I understood - there is no an office which can offer me better job, then doing cool games, no bosses, no deadlines, and enough money.

Vadim Starygin's Comments

Comment In: Nitpicking Flash Gaming Summit [Blog - 03/25/2009 - 05:02]

it k kind of fun ...

it k kind of fun actually. my EF run shoot series is like most worse games on NG/K. but in total i get 20m worldwide for them. i will totally disagree about point for distribution: upload your game to K, then make another game, upload to K, do as many ...