Victor Gont's Blog
I am a young prospective game designer living in a country that is light years away from providing specialized education.
I currently work as a QA specialist and ghostwriter.
I stumbled upon a little piece of YouTube viral ad for Dead Space 2; bewilderment followed.
An innocent opinion on the way modern RPGs deal with the interactions between player and non-playable characters. What helps and (especially) hinders the immersion we need in single player games.
Victor Gont's Comments
[Blog - 07/17/2012 - 07:13]
I have actually seen this ...
I have actually seen this system implemented in a few MMOs too mostly asian f2p ones and while it was a welcomed change of pace, it was extremely easy to abuse by afk levelling and boting you could just jam a toothpick in your keyboard button for self heal for ...
[News - 07/16/2012 - 06:23]
Hackers rarely seem to have ...
Hackers rarely seem to have valid rationalizations behind their actions. They mostly do it because they can, to prove they can. Everything you hear after the fact is 'PR ' crap or causes assigned to them by internet groups they might or might not be affiliated to.
[News - 05/10/2012 - 12:15]
I 'm pretty sure Avatar ...
I 'm pretty sure Avatar exceeded its sales expectations and brought in a nice profit, so it was indeed a success. Hoping the Avengers will get more critical acclaim though.
[News - 05/03/2012 - 12:14]
This is the first thing ...
This is the first thing that I thought of when I saw the teaser. A radiant quest system together with phased, persistent world changes would be an amazing leap forward that the MMO genre is sorely lacking at this moment. A cooperative Skyrim sandbox if you will. r n r ...
[News - 12/19/2011 - 12:23]
That would be a great ...
That would be a great move for Ubisoft it would definitely be worth 15 on Steam, just like the other recent DS port, Might and Magic Clash of Heroes.
[Blog - 11/24/2011 - 09:50]
Yes, there is a point ...
Yes, there is a point during the main quest-line where you have to get both sides to agree to a peace treaty/cease fire it only pops-up if you haven't picked one of the factions though . However, much like any other decision presented to the player, it does not have ...