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Blogs

Vinicius Couto's Blog

Vinicius Couto's Comments

Comment In: 'Indies' are getting their own PlayStation Store section [News - 05/07/2013 - 10:45]

I don 't think the ...

I don 't think the issue is knowing which games are indie, but getting to them and picking them apart from the other games. r n r nYou know how to differentiate apples from oranges, but it still makes it a lot easier that they 're sold separetely.

Comment In: When platform exclusivity is good for indies [News - 04/22/2013 - 12:38]

I guess it really helps ...

I guess it really helps that the exclusivity is only temporal. If it never got out of the PSN, I it 'd be pretty hard to make some money out of the game, just like it was/is with Journey. r nAlso, it 's always good to see this kind of ...

Comment In: Player Skill, Character Skill, and Skill Progression Systems [Blog - 02/05/2013 - 07:02]

I liked the article, but ...

I liked the article, but there one part that I don 't really agree with: r n r n a beat-em-up game is considered deep if it has a lot of combos to master and also requires the player to learn and use them compared to a beat-em-up that only ...

Comment In: Beautiful folk play and emergent interaction in Journey [News - 11/10/2012 - 11:59]

@Brion: I have to disagree ...

@Brion: I have to disagree with you. Journey 's a game about exploration and interaction, which you can only fully experience if you do it yourself. The gameplay may be simple, but what makes the game interesting is what you do with that gameplay. Your toying around with it. r ...

   

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