Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
May 1, 2016
arrowPress Releases
May 1, 2016
PR Newswire
View All
View All     Submit Event






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


 

warren blyth's Blog

 

Currently hobby-working on multitouch-table open-source hardware (PHASEtable.com) and an open-source biometric systems for player testing (mechSense.com). Really hoping to expand what we think is possible from "computer gaming systems."

Dayjobbing at Oregon State University's Ecampus, developing small games and multimedia exercises to support online courses. Worked for NaturalPoint for 10 years prior, managing developer relations, marketing, product/web design, and videos for their optical tracking product lines.

In my spare time I run Solid Fuel Studios LLC, a small publishing/development company for myself and friends - which focuses on various artistic pursuits (comics, videos, music, design, story boards, open business experiments, and video games).

 

warren blyth's Comments

Comment In: [Blog - 03/10/2016 - 03:14]

dig the idea, but feel ...

dig the idea, but feel like you don 't have to explain in person. Could have a video or web page on the drive called how to install perhaps put together by the show organizers, to help attendees .

Comment In: [News - 02/24/2016 - 05:55]

personally, I find speed and ...

personally, I find speed and reliability of tracking to be way more important than image resolution. Still prefer to give collegues their first taste of VR with GearVR instead of DK2. r nso, this doesn 't strike me as significant difference/problem.

Comment In: [News - 02/10/2016 - 04:00]

I 'm not up on ...

I 'm not up on all the players in this experiments in the new digital economy. But I 'm excited that Schafer seems to be really trying new things. He seems like the most established talent to be fooling around with the high end of this stuff. r n r ...

Comment In: [Blog - 07/07/2015 - 01:37]

also, separate thought: r nI ...

also, separate thought: r nI wonder if this problem is touching on some form of what you might call genre in movies. like, the original Alien movie was basically a haunted house in space. But the sequel ditched that genre and went with a war action thing. though on another ...

Comment In: [Blog - 04/17/2015 - 08:28]

very exciting time, where killer ...

very exciting time, where killer app ideas are overflowing for these competing solutions. I have the first two horsemen, and am currently struggling to get my first test app out the door - with all the oculus/android/unity setup . r n r nI think movies will dominate for now - ...

Comment In: [News - 11/17/2014 - 09:26]

he nails why I bought ...

he nails why I bought a WiiU. it offers a unique control that I can 't get on any other system the speed of the gamepad 's refresh is where they innovated. no smartphone or tablet can compete for direct control . r nI 'm still hanging back on PS4 ...