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February 21, 2017
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warren blyth's Blog

 

Currently hobby-working on multitouch-table open-source hardware (PHASEtable.com) and an open-source biometric systems for player testing (mechSense.com). Really hoping to expand what we think is possible from "computer gaming systems."

Dayjobbing at Oregon State University's Ecampus, developing small games and multimedia exercises to support online courses. Worked for NaturalPoint for 10 years prior, managing developer relations, marketing, product/web design, and videos for their optical tracking product lines.

In my spare time I run Solid Fuel Studios LLC, a small publishing/development company for myself and friends - which focuses on various artistic pursuits (comics, videos, music, design, story boards, open business experiments, and video games).

 

warren blyth's Comments

Comment In: [News - 02/14/2017 - 10:06]

on page 3 of the ...

on page 3 of the lawsuit, i read: r n r n Campbell also raised concerns that what Magic Leap showed the public in marketing material was not what the product actually could do admonitions ignored in favor of her male colleagues assertions that the images and videos presented on ...

Comment In: [News - 02/02/2017 - 12:38]

Oculus brought in an expert ...

Oculus brought in an expert who disagreed with Zenimax 's expert. r n r ndoesn 't this mean one of the experts is not honest r n r n carmack is something of a respected programmer. is it hubris to lean into your field of proven excellence when evaluating someone ...

Comment In: [News - 01/05/2017 - 04:02]

agreed. Steven weitz and Mary ...

agreed. Steven weitz and Mary Rasley gave a good talk about this at Serious Play Conference in 2015. He pointed out that he wanted to be psyched about the historical facts he could pause the game to look up. but what he really learned from Assassin 's Creed was how ...

Comment In: [Blog - 09/16/2016 - 09:45]

If you were able to ...

If you were able to get a hold of a reviewer who likes your game, they could help you out with a positive review. r n r nI don 't follow this point. Doesn 't a reviewer liking your game, and giving it a positive review : ALWAYS help r ...

Comment In: [Blog - 04/29/2016 - 03:16]

my anecdote on the wii ...

my anecdote on the wii launch: I was working at a company that made a 6DOF head tracking controller, using optical custom IR camera on your monitor . It was mostly used in flight sims, and if you got out of it 's field of view it just stopped tracking. ...

Comment In: [Blog - 03/10/2016 - 03:14]

dig the idea, but feel ...

dig the idea, but feel like you don 't have to explain in person. Could have a video or web page on the drive called how to install perhaps put together by the show organizers, to help attendees .