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warren blyth's Blog

Currently hobby-working on multitouch-table open-source hardware (PHASEtable.com) and an open-source biometric systems for player testing (mechSense.com). Really hoping to expand what we think is possible from "computer gaming systems."

Dayjobbing at Oregon State University's Ecampus, developing small games and multimedia exercises to support online courses. Worked for NaturalPoint for 10 years prior, managing developer relations, marketing, product/web design, and videos for their optical tracking product lines.

In my spare time I run Solid Fuel Studios LLC, a small publishing/development company for myself and friends - which focuses on various artistic pursuits (comics, videos, music, design, story boards, open business experiments, and video games).

warren blyth's Comments

Comment In: Xbox One: a flawed plan, well executed [Blog - 05/23/2013 - 09:43]

Loved this article. Just wanted ...

Loved this article. Just wanted to mention another perspective/anecdote: r n r nI was at the WebVisions conference in Portland last week, which started with a keynote from Leslie Bradshaw about the rise of SmartTVs The Future of the Web is Video . Essentially she said SmartTVs would be the ...

Comment In: Xbox One is Microsoft's biggest play for living room domination [News - 05/21/2013 - 01:41]

Agree with what you 're ...

Agree with what you 're saying. well, except i actually don 't know anyone who 's excited. my non gaming friends and family don 't care about xbox . r n r nIt would make sense for MS to adjust their family xbox live plan to allow everyone account in ...

Comment In: Designing the Wii U [Blog - 04/26/2013 - 03:58]

I think you nail a ...

I think you nail a core problem with Watsham 's blog post. r n r nIMO, nobody cares what the console looks like. It 's just some beast you want to hide out of the way, so it doesn 't distract you from what 's on the tv. r n ...

Comment In: Why the Next-Generation Will Change Games Forever [Blog - 04/23/2013 - 08:35]

I keep thinking about a ...

I keep thinking about a talk on motion control I attended at some conference years ago, where a speaker noted, it is always going to be better to press X to enter a car in GTA. You shouldn 't try to simulate the sequence of motions that you 'd actually ...

Comment In: Nintendo misses its fiscal forecasts as the Wii U struggles to sell [News - 04/24/2013 - 03:43]

I 'd agree the name ...

I 'd agree the name hurt them by confusing potential customers. I still talk to relatives who didn 't realize wiiU was a new console. they thought it was just a gamepad option for the wii, which they could skip r n r nI hope someday we 'll get a ...

Comment In: Big ideas in short spurts at GDC's microtalks [News - 03/29/2013 - 02:02]

I think you are focusing ...

I think you are focusing too much on a small call to action from a slightly broader talk. r nThe key to Anna 's talk was A more diverse cast gives a more diverse set of thoughts, but I 'd say the other half of the talk was If you ...

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