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May 26, 2017
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Wes Jurica's Blog

 

Co-Owner of Gigibit Games

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Unity is the bane of my existence and a dear old friend. Always looking for great coding techniques and game optimization tips. I'm looking forward to trying the Unreal Engine at some point but, for now, Unity is for me.

 

Wes Jurica's Comments

Comment In: [Blog - 05/10/2017 - 09:21]

What perfect timing I 'm ...

What perfect timing I 'm just about to get started on some editor tools and I haven 't messed with them in a while. Thanks for the refresher

Comment In: [News - 04/12/2017 - 02:40]

Beautiful game I think, in ...

Beautiful game I think, in a lot of ways, all of you are doing this better than other games that have attempted this.

Comment In: [Blog - 03/29/2017 - 10:01]

Damn, dude Posts like this ...

Damn, dude Posts like this are what makes Gamasutra so great. r n r nI 'm looking forward to using this in the near future. Thanks so much for the contribution.

Comment In: [Blog - 03/13/2017 - 10:09]

This is an interesting topic ...

This is an interesting topic and the game looks great by the way r n r nI haven 't worked in 2D, let alone isometric, but, is it possible to batch sprites on the same Y coordinate grid index objects on the same row That way, for world objects, you ...

Comment In: [News - 02/14/2017 - 11:38]

Oh please. It 's comedy. ...

Oh please. It 's comedy.

Comment In: [Blog - 01/30/2017 - 11:05]

Thanks for the article. It ...

Thanks for the article. It 's interesting seeing how differing the response to games can be. One major difference between your game and our off-road racing game besides the genre of course seems to be the lack of player community around Head of State. Not every game is easily adapted ...