Developer of half-finished game and utility projects. He hopes to be a game dev some day, when such a career is compatible with a healthy lifestyle.
Until that happens, he researches how software and teaching can work together to improve the life of instructors and students alike.
[Blog - 10/13/2014 - 02:11]
Thanks for sharing, and in ...
Thanks for sharing, and in such a nice easy to read way A lot of, if not the vast majority, of guides or tutorials about this thing can be pretty hard to follow but yours is really nice and clear. And detailed Would 've killed to see stuff like this ...
[Feature - 04/10/2013 - 04:00]
You can still be profitable ...
You can still be profitable but not have enough of a margin to make it worth it, too. So just stating that something is profitable or even more profitable just doesn 't say much.
[News - 08/31/2012 - 03:20]
It was still a profitable ...
It was still a profitable game and there are numerous other MMOs who only run on a few thousand players. The business decision wasn 't about cutting a game from the portfolio that was losing money.
[News - 07/18/2012 - 08:57]
I hear you Robert. Unfortunately ...
I hear you Robert. Unfortunately the only articles Gamasutra and GameDev seem to post about F2P business models are basically huge opinion pieces swatting down strawmen. Either everyone talks past eachother in this discussion or maybe the well of good F2P articles has run dry.
[News - 05/31/2012 - 06:59]
I just wish a man ...
I just wish a man of science like Zimbardo would actually contribute some scientific, peer-reviewed literature on this subject instead of trying to cash in. Maybe he tried and couldn 't get funding, or maybe his submissions didn 't pass peer review. r n r nGet some studies published and ...
[News - 05/24/2012 - 01:34]