My name is William Dubé and I am the founder of Thunder Lotus Games. Earlier this year, I quit my job as game designer of free-to-play mobile games to pursue my dream: to make an indie title.
This title became Jotun, an action-exploration game for PC that takes you on an epic journey though Viking purgatory.
Jotun is live on Kickstarter: https://www.kickstarter.com/projects/682108903/jotun
This post-mortem covers our experience at Pax East 2015 showing off Jotun. Iíll go through what our goals for the event were, how we prepared, how much it cost and how things went.
TL;DR: Pax was insane.
Why execution matters in game development: the importance of tiny insignificant details.
A mid-mortem of the marketing techniques used for Jotun's Kickstarter campaign. Contains stats and graphs from both Kickstarter and Greenlight.
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I ended up working with ...
I ended up working with 4 different artists, one of which I contracted and the others who generously gave their time. r n r nI agree that having strong art is critical to a KS 's success.
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When we made our video, ...
When we made our video, we focused on making sure to base it on how we thought potential backers approached KS projects: r n r nA. Do I like how it looks r nB. Do I like the gameplay r nC. Do I think the team can deliver r n ...