Posted by Wyatt Epp on Tue, 18 Jan 2011 01:52:00 EST in
In which I attempt to factually document the events leading up to the circumvention of Sony's Playstation 3 access controls and some of the fallout. Patches welcome. Updated: 2011-03-18
Legitimatising homebrew development isn't a bad idea at first blush, but there are caveats that are unlikely to kill the (mostly antagonistic) relationship that now exists between those who create and those who are (not) paid for it.
At some level, I'm inclined to say Robinett's Adventure on the VCS is more important to the canon of Zelda games. Consider the progression of that game and its layout against the analysis here and the comments . I think it was pointed out in Racing the Beam that text ...
I, for one, can't wait to be able to play Triple Town decoupled from the social aspect. I like it because it's a great game, and the fauxcial interaction gubbins just hamper the really tight core.
Jesus, just let hobbyists write code for the thing and the people who actually do the real security work won't bother Is it really that hard to understand
Wow, and here I had heard Square's experience with UE3 wasn't stellar. I'm pleased, though: Last Remnant really was gorgeous, and the gameplay was surprisingly interesting PC . A refinement of those systems to make them more like SaGa Frontier would make me a very happy camper, I'll not lie.