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Yannis Patras's Blog

 

Yannis has studied Marketing - and a shy bit of Computer Science - and now lives the dream as a Community and Marketing Communications Manager for Total Eclipse, a Greek indie game micro-studio. 

In the past he's done pretty much everything from trading, fundraising, public relations, and the list goes on...

 

Member Blogs

Posted by Yannis Patras on Tue, 21 Oct 2014 02:00:00 EDT in Business/Marketing, Design, Production, Serious, Indie, Smartphone/Tablet
Brain training is heavily built around neuroplasticity's premises. But neuroplasticity doesn't need elaborate scientific exercises to kick in. All it needs is an entertaining context, a challenging environment, and time! And these sound very familiar...



Yannis Patras's Comments

Comment In: [News - 11/07/2014 - 01:04]

Not necessarily so. I agree ...

Not necessarily so. I agree that the chances of your app/game getting featured on the App Store can be affected if you give Apple soft exclusivity for 1-2 months . However, I would not do something as drastic as not building for other platforms solely on the hopes that an ...

Comment In: [Blog - 10/17/2014 - 12:30]

While Cooper s book came ...

While Cooper s book came out in 1999, and has become a common touchstone in marketing and UX circles, it hasn t really gained much traction in games. I believe this happens when developers claim to know what the audience wants.

Comment In: [Blog - 07/28/2014 - 08:19]

Agree with every point, but ...

Agree with every point, but I have to say that the place you 're at might be playing a role on how useful/potent jams are. r n r nIn a country like Greece, for example where people working on games are very, VERY few , game jams which are of ...

Comment In: [News - 07/23/2014 - 05:11]

I wouldn 't have a ...

I wouldn 't have a problem seeing permabans going into effect for accounts that have repeatedly shown unrepentant toxic behavior both in-game and during champion selection and stats. r n r nBut there are a couple of things I 've noticed lately. One is, people getting reported for verbal abuse ...

Comment In: [News - 07/04/2014 - 06:53]

Especially the latter. ...

Especially the latter.

Comment In: [News - 06/09/2014 - 03:32]

Amazing piece. Two great issues ...

Amazing piece. Two great issues with games discussed. Uniqueness/creativity and progression. r n r n just making a game and taking a different path than a lot of games would r n The reason games bombard you with missions and things to do and pickups and collectibles is because otherwise ...