Zachary C. Strebeck
Attorney – J.D./MDR Pepperdine University School of Law
Zachary Strebeck is a graduate of Pepperdine University School of Law, holding both J.D. and Masters of Dispute Resolution degrees. He has worked with crowdfunding startup Crowdfunder, film and television studio Lionsgate Entertainment, and film distribution house PorchLight Entertainment, as well as mediating in the Los Angeles County court system. He served as an associate producer and former guest on Entertainment Law Update, a podcast dedicated to legal happenings in the entertainment industry.
A former animator and game designer, Zachary has focused his practice on helping game creators and entrepreneurs like himself realize their dreams by ensuring that their legal needs don’t get in the way of their creative endeavors.
Zachary is an avid video gamer and board game player. He plays classical guitar, and has studied various martial arts, including Jeet Kune Do, Wing Chun Kung Fu, and Filipino Kali.
For more information on Zachary or to retain his services as an attorney, please visit his website or feel free to contact him.
Game lawyer Zachary Strebeck looks at two new mobile game cloning lawsuits involving Blizzard and uCool, along with some general thoughts on the issue.
As outsourcing game development and content increases, so do the potential risks. Game lawyer Zachary Strebeck explores these risks and what to watch out for when contracting with a company overseas.
Game lawyer Zachary Strebeck discusses two recent lawsuits filed over mobile game clones - Big Duck Games' Flow Free and Glu Mobile's Deer Hunter 2014.
Contracts are the lifeblood of any creative industry. Game lawyer Zachary Strebeck looks at some of the essential contract terms that a developer needs when hiring an artist or programmer.
California lawyer Zachary Strebeck looks at the latest news from the USPTO – certain trademark registration fees have been reduced.
Game lawyer Zachary Strebeck looks at the important issues surrounding “royalty-free” images, music and other content.
[Blog - 03/25/2015 - 01:12]
There is a point where ...
There is a point where things are just tropes of the fantasy genre and not protected, but some of these examples are obviously egregious. Really curious what the court says here.
[News - 03/25/2015 - 05:00]
I think that some out-of-the-box ...
I think that some out-of-the-box thinking is necessary. Too many me too games out there, which make up the vast majority of products, particularly in the mobile space. And they wonder why they 're not making any money r n r nThe problem is that they see some clones or ...
[News - 03/24/2015 - 05:11]
[Blog - 03/13/2015 - 12:18]
I 'm thinking it could ...
I 'm thinking it could be cool to make a How well do you understand video game law Choose your own adventure game for my law firm website. Thanks for this article - very inspiring to get started creating
[Blog - 03/09/2015 - 06:47]
Dan, r n r nI ...
Dan, r n r nI would argue that while the legal issue of Kickstarter specifically went untested, falling back on some contract law basics gives a clear answer that creators had a legal liability to deliver on their promised rewards. The terms are even clearer now, as you point out. ...
[Blog - 02/19/2015 - 01:24]
That 's a good question, ...
That 's a good question, and it could depend on the particular asset in question. I didn 't see anything requiring attribution on Turbosquid, if you 've paid for the license. I just looked quickly, though. For a creative commons-licensed piece of media, generally you have to link to the ...