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July 24, 2014
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Zack Wood's Blog

 

Thoughts on game design, based on my experience playing games, studying game design in Japan, and working on my first game, Cafe Murder.

more @Cafe_Murder on Twitter

and beavertoad.com

 

Member Blogs

Posted by Zack Wood on Tue, 08 Jul 2014 11:06:00 EDT in Design, Art, Console/PC, Serious
A look back at the "Ogre Battle Saga" games (1994-2002) and the worlds they created.


Posted by Zack Wood on Tue, 03 Jun 2014 12:03:00 EDT in Design, Art, Console/PC, Serious
With 10+ entries, the "Saga" Series has been Square Enix's special side project since 1989. Here are some of the characteristic features that have earned it a passionate fan-base and kept the series going.


Posted by Zack Wood on Thu, 08 May 2014 05:36:00 EDT in Design, Art, Console/PC, Indie
A quick look at Chrysanthemum, the little known Mac OS7 game from 1993 based on the art of flower arranging.


Posted by Zack Wood on Thu, 13 Mar 2014 12:59:00 EDT in Audio, Design, Art, Console/PC, Serious
A look at the cyberpunk world of Natsume's 1990 classic for the NES, Shadow of the Ninja.


Posted by Zack Wood on Tue, 11 Feb 2014 05:21:00 EST in Audio, Design, Production, Art, Console/PC, Serious
A look at the world created in "The Fantastic Adventures of Dizzy" ("Fantastic Dizzy") for the NES.


Posted by Zack Wood on Mon, 30 Dec 2013 12:25:00 EST in Design, Production, Art, Console/PC, Serious
Analysis of the world of Kirby's Epic Yarn for the Wii. The game creates a warm world of yarn with endless imagination.



Zack Wood's Comments

Comment In: [Blog - 07/15/2014 - 01:26]

Thank you for sharing and ...

Thank you for sharing and covering the event for everyone who couldn 't make it.

Comment In: [News - 07/11/2014 - 02:09]

Interesting, glad to know about ...

Interesting, glad to know about their youtube channel. Thanks.

Comment In: [News - 07/04/2014 - 03:52]

Need more joy Idk why ...

Need more joy Idk why American culture is so intensely violent and interested in shooting... but I think we got some issues we need to deal with...

Comment In: [Blog - 07/03/2014 - 07:39]

Seems like people love to ...

Seems like people love to knock Nintendo, yet they continue to be solidly creative and innovative I have been totally blown away by Mario World 3D , not to mention totally polished. I have high hopes and expectations, and I don 't think they are unfounded. r n r nI ...

Comment In: [Blog - 06/03/2014 - 12:03]

I agree. I feel like ...

I agree. I feel like some really fun PS1 games like Legend of Legaia got gipped by bad graphics that are slightly painful nowadays.

Comment In: [Blog - 06/04/2014 - 10:02]

Dang, that 's luxurious not ...

Dang, that 's luxurious not to do the trailer yourselves I struggled for hours with ours, lol . Maybe that 's why it 's much more professional.