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June 30, 2016
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Category: Visual Art

Posted by Thiago Oliveira on 06/28/16 11:22:00 am in Art
How are we transforming an idea into something real.

Posted by Justin Gostick on 06/27/16 03:02:00 pm in Art
Learn about the weapons used by the Vypress class in Mirage: Arcane Warfare, an upcoming game from Torn Banner Studios, creators of Chivalry: Medieval Warfare!

Posted by Tino van der Kraan on 06/27/16 10:50:00 am in Art
This article talks about the development of the characters in Fragments of Him.

Posted by Wes Platt on 06/27/16 10:49:00 am in Art
For Kingdom dev Thomas van den Berg, creating water, clouds, and interesting simulations are some of his favorite things.

Posted by Konstantinos Dimopoulos on 06/24/16 10:50:00 am in Art
You do not have to model a complete functioning city to have a believable urban environment for your game. All you have to do is simply imply the appropriate size and complexity.

Posted by Aurélien Beuzard on 06/24/16 10:49:00 am in Art
Very specific themes in Spec Ops: The Line