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November 29, 2014
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November 29, 2014
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Category: Visual Art

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Posted by Junxue Li on 11/19/14 01:31:00 pm in Production, Art, Social/Online, Smartphone/Tablet
Our team has created map art for some match-3,and bubble shooting games. I have a few points about the map planning, and art creation to share. I think they might be useful to people who need these types of maps in their games, and artists who create the

As a lawyer in the video game industry, I explain here the numerous high-profile Right of Publicity lawsuits filed recently and the most common pitfalls that arise when a game developer wants to use a real person's likeness in their game.

The East Coast Game Conference (“The largest gathering of video game professionals on the East Coast”) occurs annually in April in Raleigh NC. This is a description of this year's conference.

Posted by Junxue Li on 11/12/14 01:39:00 pm in Business/Marketing, Art, Social/Online, Smartphone/Tablet
This article is about how we get to know more people and potential clients via blogging here on Gamasutra. I hope it could give some lights to our fellow service providers.

If you’re an art contractor, what to do when your client is unsatisfied with your work? This is a story offers solutions based on our project experiences.

Posted by Michael Jungbluth on 11/03/14 03:43:00 pm in Design, Art
Announcing the speakers and schedule of the 2015 GDC Animation Bootcamp!