Category: Audio
Expert Blogs
Is This Thing On: Creating Musical Conversation with SoundSelf
Posted by Ben Serviss on 03/21/13 09:05:00 am
in
Audio,
Indie
Can voice-controlled audiogame SoundSelf usher in new kinds of aural interactions? Or is it just a fancy echo chamber?
Read More... | 1 Comment
The fight to open up the Grammy Awards to the game biz
Posted by Brian Schmidt on 02/08/13 07:44:00 am
in
Audio
Austin Wintory's Game Soundtrack for Journey may become the first videogame soundtrack to win a Grammy at this weekend's Grammy Awards.
Read More... | 6 Comments
Initium Squared: an interactive audio postmortem
Posted by Alexander Brandon on 01/30/13 09:52:00 pm
in
Audio,
Design,
Production,
Console/PC
Creating an interactive audio demo opens your eyes to the reality of just how hard it is to create an interesting game experience. This is how we created it using the Unity 3d engine.
Read More... | 5 Comments
Audio Challenges in a "Gamer's Game for Facebook"
Posted by dren mcdonald on 01/14/13 11:52:00 pm
in
Audio,
Social/Online
A reflection on the audio development on Ghost Recon Commander; reconciling a 'core game' audio experience for the Facebook game platform.
Read More... | 1 Comment
How did the big console transition treat you so far?
Posted by Yiannis Koumoutzelis on 11/25/12 08:00:00 am
in
Audio,
Business/Marketing,
Design,
Programming,
Production,
Art,
Console/PC,
Indie,
Social/Online,
Smartphone/Tablet
It is about 3 or so years after the big transition started, how did it affect you? what were you doing 3 years back and what are you up to now?
Read More... | 0 Comments
Some Thoughts on Collaboration in the Final Mix
Posted by Rob Bridgett on 09/16/12 11:02:00 pm
in
Audio,
Console/PC
The creative process starts and ends with professional, respectful collaboration. The final mix on a AAA video game production should certainly be no exception.
Read More... | 1 Comment
The Urge to Emerge
Posted by Kris Graft on 08/21/12 05:20:00 pm
in
Audio,
Business/Marketing,
Design,
Programming,
Production,
Art,
Console/PC,
Serious,
Indie,
Social/Online,
Smartphone/Tablet
EIC Kris Graft on Gamasutra's approach to emerging trends and markets.
Read More... | 21 Comments
What I've Learned About Management
Posted by Mark Kilborn on 07/13/12 03:42:00 am
in
Audio
An audio director reflects on lessons learned about management.
Read More... | 8 Comments
Help the MADE by filling out a brief survey
Posted by Jay OToole on 06/11/12 08:57:00 am
in
Audio,
Business/Marketing,
Design,
Programming,
Production,
Art,
Console/PC,
Serious,
Indie,
Social/Online,
Smartphone/Tablet
REMINDER: Help the Museum of Digital Art and Entertainment (the MADE) by completing a brief survey. The survey is a part of my dissertation research on video game development. For each completed survey, I will be making a $5 donation to the MADE.
Read More... | 2 Comments
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