Aaron San Filippo's Comments
[Blog - 07/12/2014 - 03:07]
Thanks for sharing your numbers ...
Thanks for sharing your numbers I 'm curious how this compares to your conversions for website coverage on average r n r nI would say that it 's not the job of let 's Players to help developers, any more than it 's the job of any reviewer to do ...
[Blog - 05/15/2014 - 01:13]
[News - 03/10/2014 - 11:11]
[Blog - 03/07/2014 - 11:11]
Wait - so you actually ...
Wait - so you actually think that Ryan 's strategy was: r n r n1. Spend time making an app that would be rejected by Apple r n2. Make a post about it on a developer blog, stirring up controversy. r n3. Profit r n r nMakes good sense to ...
[Blog - 02/28/2014 - 11:31]
The crux of the matter ...
The crux of the matter seems to be that consumers feel like they 're being misled about the true cost of some of these apps. r n r nI think the solution here is informing consumers better, not regulating. I agree it would set a very bad precedent to do ...
[Blog - 02/01/2014 - 11:46]
This is great, thanks r ...
This is great, thanks r n r nOne question - from a linux illiterate: What 's the best way to view/access log files via ssh r nOr alternatively, is it possible to setup a network file share to make it super easy to access my game log
[News - 01/24/2014 - 03:57]
[Blog - 01/10/2014 - 05:45]
Hey Dominic, thanks for the ...
Hey Dominic, thanks for the comment r nThis data actually sounds really interesting and I 'd personally love to see it turned into a full blog post explaining what some of these numbers mean.
[Blog - 01/01/2014 - 09:27]
Not sure I agree on ...
Not sure I agree on 1. We published a numbers post on Race The Sun a month after launch highlighting our low sales, and it was pretty instrumental in the game actually being Greenlit and thus finding commercial success on Steam. Other games have had similar stories. r n r ...
[News - 12/16/2013 - 02:50]
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