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Blogs

Adam Bishop's Expert Blogs

The Interrogator Problem  Featured Blogs
Posted by Adam Bishop on Sat, 12 Dec 2009 07:56:00 EST in
Why aren't my characters allowed to have any character? Some complaints about dialogue trees and suggestions to improve on them.
Read More... | 12 Comments

Repetition: Not That Bad After All  Featured Blogs
Posted by Adam Bishop on Mon, 12 Oct 2009 11:18:00 EDT in
Some games are heavily criticised for being repetitive, yet other games built on repetition are highly praised. Is repetition really that bad?
Read More... | 9 Comments

A Matter of Time  Featured Blogs
Posted by Adam Bishop on Mon, 03 Aug 2009 10:23:00 EDT in
How careful usage of time as a game mechanic can increase player engagement and give greater meaning to decision making.
Read More... | 6 Comments

Game Audio Mistakes  Featured Blogs
Posted by Adam Bishop on Tue, 07 Jul 2009 08:14:00 EDT in Audio
Some common audio flaws that I've noticed in some recent games.
Read More... | 13 Comments

Plan of Attack  Featured Blogs
Posted by Adam Bishop on Sun, 31 May 2009 08:51:00 EDT in Game Design
A bit of a different take on how to take a bite out of the used games market.
Read More... | 21 Comments

Things Games "Must" Be  Featured Blogs
Posted by Adam Bishop on Fri, 22 May 2009 09:57:00 EDT in
Why do so many people still feel the need to try to make all games fit one particular model?
Read More... | 18 Comments

The Fall Of Math  Featured Blogs
Posted by Adam Bishop on Thu, 23 Apr 2009 06:24:00 EDT in
An explanation of why I believe an excessive emphasis on math is holding video games back from being more meaningful.
Read More... | 33 Comments

I Would Never Do This In Real Life  Featured Blogs
Posted by Adam Bishop on Mon, 13 Apr 2009 10:40:00 EDT in
So why would I do it in a game? Where do we draw the line between what is and is not acceptable to ask players to do in a game?
Read More... | 19 Comments

Are Games Unique?  Featured Blogs
Posted by Adam Bishop on Sat, 28 Mar 2009 10:33:00 EDT in
"The artist deals with what cannot be said in words." What can video games communicate that can not be said in words?
Read More... | 9 Comments

Games as Experiences, Pt 2
Posted by Adam Bishop on Sun, 22 Mar 2009 10:04:00 EDT in
Looking at a few specific elements that can increase the appeal of games whose primary method of player engagement is through providing a unique experience.
Read More... | 0 Comments

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