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February 10, 2012
 
Road to the IGF: Lucky Frame's Pugs Luv Beats
 
Analyst questions validity of unusual January NPD results [5]
 
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February 10, 2012
 
arrow Principles of an Indie Game Bottom Feeder [20]
 
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February 10, 2012
 
Treyarch / Activision
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Blogs

Adam Bishop's Comments

Comment In: Analyst: The Old Republic sales concerns are 'overdone' [News - 01/20/2012 - 09:16]

Needs IMMEDIATELY after PROFIT . ...

Needs IMMEDIATELY after PROFIT .

Comment In: Persuasive Games: What is a Game Bundle? [Feature - 01/19/2012 - 04:45]

The original Bejeweled may sell ...

The original Bejeweled may sell for 1 in 2011, but it's also a 10 year old game. Bejeweled 3, the most recent version of the game, sells on PC for 20. That particular example doesn't indicate a race-to-the-bottom to me, it indicates that Popcap has to sell its older, less ...

Comment In: Gamasutra takes anti-SOPA stance [News - 01/17/2012 - 05:19]

@Harry I'm not convinced that ...

@Harry I'm not convinced that currently existing laws are inadequate to fight piracy. And if they do need to be improved, then they need to be improved in a way that respects the presumption of innocence and the right to a fair and open trial. And they also need to ...

Comment In: SOPA drops controversial DNS blocking provision [News - 01/13/2012 - 08:21]

Bart, are you familiar with ...

Bart, are you familiar with the case of hip-hop website Dajaz1, which was seized under court order, held for a year as the government filed and repeatedly received secret extensions of the seizure, and then given back to the site owners with the government admitting that it should not have ...

Comment In: Double-digit gaming decline flattens Best Buy's December profits [News - 01/09/2012 - 06:26]

I'm not a big follower ...

I'm not a big follower of business news, but can someone explain this juxtaposition to me: Amid predictions that the electronics retailer is gradually going out of business, Best Buy reported flattened profits for the holiday season. So . . . a company that continues to be profitable is predicted ...

Comment In: Indie Royale begins pre-orders for 'The New Year's Bundle' [News - 01/02/2012 - 03:23]

Why would I be tired ...

Why would I be tired of bundles unless I'm tired of games Whether a game is bundled or sold individually, I'm going to buy it if it looks worth the money.

Comment In: Opinion: A theory about humor in games [News - 01/02/2012 - 04:43]

The reasons that you say ...

The reasons that you say Spelunky is funny are very similar to the reasons that I think the 2D Worms games are so funny. Some of it is deliberately funny, like flying sheep in superhero capes or concrete donkeys, but most of the humour comes from a combination of the ...

Comment In: Can I Craft That For You? [Blog - 12/28/2011 - 08:20]

@ Darren I was merely ...

@ Darren I was merely trying to offer a helpful suggestion. If you really think that bludgeoning people with how smart you think you are is the best way to propel a discussion forward, then you're obviously free to continue doing so. My guess is that people will continue to ...

Comment In: The Designer's Notebook: Bad Game Designer, No Twinkie! XII [Feature - 12/26/2011 - 05:05]

I think this is an ...

I think this is an issue in open world games with collectibles generally. How am I, as a player, supposed to know whether or not my failure to collect something is due to my failing to find the solution or whether it is due to my not having the necessary ...

Comment In: Dealing With Death: Streamlining The Player Experience [Feature - 12/28/2011 - 04:25]

I don't think there's anything ...

I don't think there's anything wrong with player death or respawns per se. I think the problem comes when player death interferes with narrative intent. For example, I died an awful lot of times while playing Mirror's Edge. I was only able to complete many sections by playing them repeatedly ...

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