Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
April 28, 2016
arrowPress Releases
April 28, 2016
PR Newswire
View All
View All     Submit Event






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


 

Adam Bishop's Blog

 

Adam is the creator of the independent experimental game Time Flows, But Does Not Return and has taken part in the Experimental Gameplay Project.

He's also the author of the political noir fantasy novel The Disillusioners.

Adam has previously worked for a large game developer in Montreal, but is now a programmer in another industry. While his formal education is in the history of 20th century international relations, he has been making games in some form or other (board games, card games, video games) for most of his life and it's a field he'll continue to be a part of.  He currently has multiple projects in the works, which may make all of them less likely to ever see the light of day.

 

Member Blogs

Posted by Adam Bishop on Fri, 12 Oct 2012 03:20:00 EDT in Design, Console/PC
"Don't bother," she said.


Posted by Adam Bishop on Thu, 09 Aug 2012 06:05:00 EDT in Design, Programming, Console/PC, Indie
Want to start making video games but don't know where to start? I've got a few suggestions.


Posted by Adam Bishop on Sat, 17 Mar 2012 04:21:00 EDT in Design, Console/PC
Developers build a trust with players over the course of a game. Don't betray it for the sake of a "shocking" plot twist.


Posted by Adam Bishop on Sun, 01 Jan 2012 03:12:00 EST in Design, Production, Indie
Digital sales aren't just affecting which games I play, they're affecting how I play them too.


Posted by Adam Bishop on Sat, 16 Oct 2010 01:21:00 EDT in
An account of the constant sexual harassment I've witnessed in this industry and why gamers need to stop feeding into it.


Posted by Adam Bishop on Wed, 06 Oct 2010 02:04:00 EDT in Design
Why the concept of "replay value" typically misses the point.



Adam Bishop's Comments

Comment In: [Blog - 04/22/2016 - 03:28]

Does anyone know what the ...

Does anyone know what the market penetration of 4K TVs is I 'd expect it to be higher among console gamers than the general public, but I can 't find any good info on how many people actually have 4K TVs. Seems like you 'd want the adoption rate of ...

Comment In: [News - 04/08/2016 - 04:02]

I agree that games like ...

I agree that games like Super Mario Bros. were good at teaching the player through things like visuals don 't jump on spiked enemies, etc. , but when we 're talking about old games, it 's worth remembering that players were provided with an instruction manual that they were expected ...

Comment In: [Blog - 03/31/2016 - 07:15]

That 's like responding to ...

That 's like responding to Black Lives Matter with All lives matter It 's an attempt to use neutral-sounding language to minimise a fairly specific problem in this case, targeted harassment of vocal women in gaming, typically those who identify as feminists, by people who associate with the label Gamergate ...

Comment In: [News - 03/23/2016 - 05:01]

That 's what surveys are ...

That 's what surveys are for. 'Have you ever purchased a game on Steam that you would not have purchased if the unified refund policy were not in place ' - That 's just one of several questions that would provide the needed data. r n r nThat would only ...

Comment In: [News - 03/16/2016 - 10:03]

Kotaku 's editor-in-chief said today ...

Kotaku 's editor-in-chief said today that articles on VR do very low page views on their site, and that other gaming journalists he 's talked to say the same thing. That surprised me a bit. r n r nIt 's one thing if people are interested in VR but are ...

Comment In: [News - 03/09/2016 - 04:12]

@Kyle r n r nHe ...

@Kyle r n r nHe may not be single, but it seems quite unlikely that a 24 year old working 70 hours a week was raising children which was my point . Maybe someone knows otherwise and can correct me. r n r nAnd anyone working 70 hours a week ...