Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
July 26, 2014
arrowPress Releases
July 26, 2014
PR Newswire
View All
View All     Submit Event





If you enjoy reading this site, you might also want to check out these UBM Tech sites:


 

Adam Bishop's Blog

 

Adam is the creator of the independent experimental game Time Flows, But Does Not Return and has taken part in the Experimental Gameplay Project. He has previously worked in the game industry in Montreal, but is now a programmer in another industry. While his formal education is in the history of 20th century international relations, he has been making games in some form or other (board games, card games, video games) for most of his life and it's a field he'll continue to be a part of.  He currently has multiple projects in the works, which may make all of them less likely to ever see the light of day. If you want to get in touch with him, you can reach him at shapeofgames@gmail.com.

 

Member Blogs

Posted by Adam Bishop on Fri, 12 Oct 2012 03:20:00 EDT in Design, Console/PC
"Don't bother," she said.


Posted by Adam Bishop on Thu, 09 Aug 2012 06:05:00 EDT in Design, Programming, Console/PC, Indie
Want to start making video games but don't know where to start? I've got a few suggestions.


Posted by Adam Bishop on Sat, 17 Mar 2012 04:21:00 EDT in Design, Console/PC
Developers build a trust with players over the course of a game. Don't betray it for the sake of a "shocking" plot twist.


Posted by Adam Bishop on Sun, 01 Jan 2012 03:12:00 EST in Design, Production, Indie
Digital sales aren't just affecting which games I play, they're affecting how I play them too.


Posted by Adam Bishop on Sat, 16 Oct 2010 01:21:00 EDT in
An account of the constant sexual harassment I've witnessed in this industry and why gamers need to stop feeding into it.


Posted by Adam Bishop on Wed, 06 Oct 2010 02:04:00 EDT in Design
Why the concept of "replay value" typically misses the point.



Adam Bishop's Comments

Comment In: [News - 07/24/2014 - 05:50]

So you believe Amazon is ...

So you believe Amazon is a bad book store then They let anyone who wants publish books, and unlike Apple they don 't even charge a fee.

Comment In: [News - 07/04/2014 - 03:52]

I definitely feel like there ...

I definitely feel like there 's a real lack of games that try to be joyful. One of my favourite franchises of the PS3/360 era of games has been Little Big Planet, which has a sense of infectious joy that carries through the entire experience. The recent Rayman games have ...

Comment In: [Blog - 07/02/2014 - 07:26]

This is the key question ...

This is the key question to me. There are a lot of things that you can do to market your game for free. But how successful have they been

Comment In: [News - 07/02/2014 - 07:09]

It 's worth noting that ...

It 's worth noting that the text of the ad as described on the ASA web site does not say Free-To-Play , it simply says Free . Even if Free-To-Play were not false advertising, the term Free certainly is.

Comment In: [News - 06/12/2014 - 04:08]

Strongly agree. If Uplay was ...

Strongly agree. If Uplay was just something that popped up the first time you launched a game and said Uplay offers a way to earn rewards and connect your Ubisoft games Would you like to sign up/in that would be fine. But with Assassin 's Creed 3, for example, I ...

Comment In: [News - 06/11/2014 - 05:29]

The Metal Gear Solid games ...

The Metal Gear Solid games have always addressed interesting and relevant cultural themes. Metal Gear Solid 2, for example, has as a central plot point the idea that the U.S. government is collecting and monitoring everyone 's web communications in order to supress political dissent. When the game came out ...