Adam Bishop's Blog
Adam is the creator of the independent experimental game Time Flows, But Does Not Return and has taken part in the Experimental Gameplay Project. He has previously worked in the game industry in Montreal, but is now a programmer in another industry. While his formal education is in the history of 20th century international relations, he has been making games in some form or other (board games, card games, video games) for most of his life and it's a field he'll continue to be a part of. He currently has multiple projects in the works, which may make all of them less likely to ever see the light of day. If you want to get in touch with him, you can reach him at email@example.com.
"Don't bother," she said.
Want to start making video games but don't know where to start? I've got a few suggestions.
Developers build a trust with players over the course of a game. Don't betray it for the sake of a "shocking" plot twist.
Digital sales aren't just affecting which games I play, they're affecting how I play them too.
An account of the constant sexual harassment I've witnessed in this industry and why gamers need to stop feeding into it.
Why the concept of "replay value" typically misses the point.
Adam Bishop's Comments
[News - 09/15/2014 - 09:09]
I 'd love to know ...
I 'd love to know how Microsoft has figured they 'll make money on this acquisition. Generally if you want to make money from lightning in a bottle, you 've got to get in at the pre-bottle stage. r n r nAs for Notch, it 's amazing to me how ...
[Blog - 09/10/2014 - 09:40]
This is actually something I ...
This is actually something I dislike about the recent Mario RPGs on the DS. It feels like they 've replaced the tactical decision-making of most JRPGs with a bunch of button-mashing minigames.
[News - 09/05/2014 - 05:30]
I 'm not making any ...
I 'm not making any judgement about either athlete 's appearance or marketability, but here are the of hits from a couple of Google News searches: r n r n Maria Sharapova - 35,600 r n Serena Williams - 5.24 million
[News - 09/05/2014 - 05:21]
I realise PC RPGs and ...
I realise PC RPGs and console JRPGs don 't necessarily have the same audience, but I look at the success that the revival of turn-based RPGs are having on Kickstarter and on Steam and wonder if ending the turn-based nature of Final Fantasy is part of Square 's problem. r ...
[News - 09/05/2014 - 11:48]
@Arman r n r nWho ...
@Arman r n r nWho has said that calm, respectful disagreement with Anita 's ideas makes a person sexist It 's the constant attacks on Anita herself that tend to be sexist. If someone wants to say Hey, I 've listened to what Anita is saying in her videos and ...
[Blog - 09/03/2014 - 11:54]