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Blogs

Adam Bishop's Member Blogs

Puzzles Should Have Clues  Featured Blogs
Posted by Adam Bishop on Fri, 13 Aug 2010 07:00:00 EDT in Design
What Limbo's problematic design can teach us about building better games.
Read More... | 35 Comments

Losing For Good
Posted by Adam Bishop on Sat, 15 May 2010 05:06:00 EDT in
How Mass Effect 2 and Heavy Rain made me enjoy it when I lost.
Read More... | 1 Comments

Where Is Our Pitchfork?  Featured Blogs
Posted by Adam Bishop on Tue, 23 Feb 2010 04:00:00 EST in
What indie games can learn from indie rock.
Read More... | 6 Comments

The Interrogator Problem  Featured Blogs
Posted by Adam Bishop on Sat, 12 Dec 2009 07:56:00 EST in
Why aren't my characters allowed to have any character? Some complaints about dialogue trees and suggestions to improve on them.
Read More... | 12 Comments

Repetition: Not That Bad After All  Featured Blogs
Posted by Adam Bishop on Mon, 12 Oct 2009 11:18:00 EDT in
Some games are heavily criticised for being repetitive, yet other games built on repetition are highly praised. Is repetition really that bad?
Read More... | 9 Comments

A Matter of Time  Featured Blogs
Posted by Adam Bishop on Mon, 03 Aug 2009 10:23:00 EDT in
How careful usage of time as a game mechanic can increase player engagement and give greater meaning to decision making.
Read More... | 5 Comments

Game Audio Mistakes  Featured Blogs
Posted by Adam Bishop on Tue, 07 Jul 2009 08:14:00 EDT in Audio
Some common audio flaws that I've noticed in some recent games.
Read More... | 13 Comments

Plan of Attack  Featured Blogs
Posted by Adam Bishop on Sun, 31 May 2009 08:51:00 EDT in Design
A bit of a different take on how to take a bite out of the used games market.
Read More... | 20 Comments

Things Games "Must" Be  Featured Blogs
Posted by Adam Bishop on Fri, 22 May 2009 09:57:00 EDT in
Why do so many people still feel the need to try to make all games fit one particular model?
Read More... | 18 Comments

The Fall Of Math  Featured Blogs
Posted by Adam Bishop on Thu, 23 Apr 2009 06:24:00 EDT in
An explanation of why I believe an excessive emphasis on math is holding video games back from being more meaningful.
Read More... | 33 Comments

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