Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
September 2, 2014
arrowPress Releases
September 2, 2014
PR Newswire
View All
View All     Submit Event





If you enjoy reading this site, you might also want to check out these UBM Tech sites:


 

Adam Bishop's Comments

Comment In: [News - 07/04/2014 - 03:52]

I definitely feel like there ...

I definitely feel like there 's a real lack of games that try to be joyful. One of my favourite franchises of the PS3/360 era of games has been Little Big Planet, which has a sense of infectious joy that carries through the entire experience. The recent Rayman games have ...

Comment In: [Blog - 07/02/2014 - 07:26]

This is the key question ...

This is the key question to me. There are a lot of things that you can do to market your game for free. But how successful have they been

Comment In: [News - 07/02/2014 - 07:09]

It 's worth noting that ...

It 's worth noting that the text of the ad as described on the ASA web site does not say Free-To-Play , it simply says Free . Even if Free-To-Play were not false advertising, the term Free certainly is.

Comment In: [News - 06/12/2014 - 04:08]

Strongly agree. If Uplay was ...

Strongly agree. If Uplay was just something that popped up the first time you launched a game and said Uplay offers a way to earn rewards and connect your Ubisoft games Would you like to sign up/in that would be fine. But with Assassin 's Creed 3, for example, I ...

Comment In: [News - 06/11/2014 - 05:29]

The Metal Gear Solid games ...

The Metal Gear Solid games have always addressed interesting and relevant cultural themes. Metal Gear Solid 2, for example, has as a central plot point the idea that the U.S. government is collecting and monitoring everyone 's web communications in order to supress political dissent. When the game came out ...

Comment In: [News - 06/11/2014 - 03:21]

I wonder how many people ...

I wonder how many people that never worked in AAA game development will criticize this decision. r n r nHow about someone who has worked in AAA game development as, say, the animation director on Assassin 's Creed 3 r n r n In my educated opinion, I would estimate ...

Comment In: [News - 06/09/2014 - 06:27]

I 'm in a union ...

I 'm in a union and it does a lot of great things. My work situation is definitely better for the presence of my union. Just because the AFM executive is acting in a certain way doesn 't mean that all unions are bad any more than one boss who ...

Comment In: [News - 06/05/2014 - 09:26]

Price is going to be ...

Price is going to be the key here. If the only real savings is the number of boxes players have to open then I don 't think this will boost Vita sales much.

Comment In: [News - 06/04/2014 - 05:25]

Hiding that info on an ...

Hiding that info on an FAQ page seems inadequate. Here 's what the text says on a game 's page in the store: r n r n This Early Access game may or may not change significantly over the course of development. If you are not excited to play this ...

Comment In: [Blog - 05/27/2014 - 09:53]

This is definitely true of ...

This is definitely true of me personally. I 've bought more games this year through Humble Bundle than through Steam, but I always redeem them on Steam because it offers a number of benefits that I enjoy: fast, reliable servers library management cloud saving.

[Previous] | [Next]