Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
August 2, 2015
arrowPress Releases
August 2, 2015
PR Newswire
View All
View All     Submit Event






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


 

Adam Bishop's Comments

Comment In: [News - 05/29/2015 - 02:30]

BioSchlock ...

BioSchlock

Comment In: [Blog - 05/20/2015 - 02:13]

I don 't understand why ...

I don 't understand why you believe anyone is trying to coerce developers into doing anything. No one accuses Mythbusters of trying to coerce movie studios into making certain kinds of films comparing fiction to reality can be fun, it doesn 't need to be read as some grand statement ...

Comment In: [News - 05/19/2015 - 05:10]

The rudeness in this post ...

The rudeness in this post is uncalled for. If you actually read the article you did read the linked article before commenting on it, right it goes into detail about the costs of developing games and how to manage expectations around that reality, which seems pretty relevant to the average ...

Comment In: [Blog - 05/18/2015 - 06:56]

I think the problem in ...

I think the problem in Ori is that there 's no advance warning that parts of the map are going to be cut off. There 's no reason for the player to assume that they 'll be unable to get some of the collectibles later, so when it seems like ...

Comment In: [Blog - 05/14/2015 - 07:12]

You may not like pixel ...

You may not like pixel art, but that doesn 't mean that people who do are subject to imprinting or some other, as you say back-rationalization. Almost any argument that amounts to I 'm rational and people who have a different preference are irrational is fuelled by ego and bias, ...

Comment In: [Blog - 05/12/2015 - 01:39]

Pixel art isn 't necessarily ...

Pixel art isn 't necessarily more artistic than HD art. Some HD games have fantastic art. But so do some pixel art games. It comes down to how good the art design is and the skill of the artists in bringing it to life, not how many pixels the sprite ...

Comment In: [Blog - 04/30/2015 - 01:01]

There are more authors making ...

There are more authors making money from novels than there have ever been. Indie authors now make up a pretty large chunk of the pie. authorearnings.com has been chronicling this trend for a while. Amazon and other online book stores do precisely what Cliff praises Steam for, which is studying ...

Comment In: [News - 04/27/2015 - 07:23]

A disruptive innovation is by ...

A disruptive innovation is by definition a change to an established market. That 's what disruption is.

Comment In: [Blog - 04/23/2015 - 06:17]

I don 't know how ...

I don 't know how true that is. I primarily play violent games right now because most core games are violent. If there were more non-violent games available, I 'd play fewer violent games. I 'd love to play more clever, imaginative games like Portal and fewer third-person shooters, but ...

Comment In: [Blog - 04/23/2015 - 04:33]

This reminds me of my ...

This reminds me of my experience playing Mirror 's Edge. I died so many times that I drew the conclusion that the game 's narrative must be Faith failed to complete her mission because the odds she was up against were too great. The constant stream of deaths made it ...

[Previous] | [Next]