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Blogs

Adam Capone's Blog   Expert Blogs

A Teesside University graduate, Adam managed to secure a short-term contract with Streamline Studios and relocated to Amsterdam. Over 4 years later Adam was lucky enough to create texture passes on assets for multiple titles including Saints Row, Overlord, Terminator Salvation, UnrealTournament3 and Gears of War.

Next up was Frontier Developments which lasted less than a year. He joined as a fully fledged artist getting involved with both modeling and texturing. There he experienced two very different worlds with The Outsider and Kinectimals.

Now Adam is about to enbark on his latest adventure, this time with Longtail Studios in Canada.

Most technical tutorials will be 3DSmax based but usually the principles will be universal.

To keep up to date with my blogs you can

subscribe to http://caponeart.blogspot.com/

follow http://twitter.com/#!/caponeart

Expert Blogs

Lesson 02 'Normals - first steps'  Featured Blogs
Posted by Adam Capone on Wed, 23 Feb 2011 07:00:00 EST in Visual Art
Normals can be one of the most daunting technologies for new artists to grasp. Here I try and break it down with basic visuals rather than long winded descriptions about light hitting different angles.
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Lesson 01 'Introduction'
Posted by Adam Capone on Tue, 22 Feb 2011 08:16:00 EST in Visual Art
Introduction explaining my style of tutoring
Read More... | 1 Comments

   

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