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October 28, 2016
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Adam Foster's Blog   Expert Blogs


In the beginning, I was born.

Quite a few things happened after that.


Level and environment and ARG designer at Valve - where I inadvertently got hired after making the MINERVA single-player mod for Half-Life 2...


Expert Blogs

Posted by Adam Foster on Mon, 17 Jun 2013 12:00:00 EDT in Design
Or, how to make impossibly complicated puzzles that people can solve.