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Blogs

Adriaan de Jongh's Blog   Expert Blogs

Founder, Design and Business.

Makes games at Game Oven.

See his portfolio, blog and speaking engagements.

Expert Blogs

Fingle marketing effort and numbers  Featured Blogs
Posted by Adriaan de Jongh on Mon, 20 May 2013 02:19:00 EDT in Business/Marketing, Smartphone/Tablet, Indie
Game Oven's design and business person Adriaan de Jongh gives insight on Game Oven's marketing effort and sales of their debuting iPad-only game Fingle.
Read More... | 4 Comments

Postmortem: Game Oven's Fingle  Featured Blogs
Posted by Adriaan de Jongh on Thu, 11 Apr 2013 02:25:00 EDT in Smartphone/Tablet, Business/Marketing, Design, Production, Indie
In this postportem, Game Oven's Adriaan de Jongh and Bojan Endrovski talk about how their first commercial iPad game Fingle came to be this awkward and why it is already used as a classroom example all over the world as a game that goes beyond the screen.
Read More... | 6 Comments

   

Adriaan de Jongh's Comments

Comment In: Fingle marketing effort and numbers [Blog - 05/20/2013 - 02:19]

Hey Martin, IGF has definitely ...

Hey Martin, IGF has definitely opened up some doors for us, but like I said: it hasn 't caused any direct sales. Consumers aren 't looking at the IGF at all - developers and press are, though. Those are the 'cool people ' we met

Comment In: Postmortem: Game Oven's Fingle [Blog - 04/11/2013 - 02:25]

Hahaha. Good one. ...

Hahaha. Good one.

Comment In: 5 problems with co-op game design (and possible solutions) [News - 11/14/2012 - 02:49]

Cooperation doesn 't need a ...

Cooperation doesn 't need a protagonist or antagonist. People can be themselves. r n r nOne of the amazing advantages of cooperative multiplayer is that there is a whole social layer involved that goes far beyond the screen. Jerks in the game would, just like in real life, be filtered ...

   

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