Adrian is an industry veteran (yes, that means old ...), and currently CEO of Twistplay, a UK based small indie development team. The indie space means he can focus more of his time on hands-on development, at the coal face and all the other usual cliches for actually making stuff!
His previous background is in both core technology development and managing multi-studio production on console games.
In parts 1 and 2 we talked about the design of our Discord RPG; part 3 of this blog series covers the technology used to build it, including servers, database and API choices.
In part 1 we introduced our Discord react interface: part 2 of this blog series covers in more depth the design of the combat and exploration systems, as well as onboarding new players and Discord channel structure.
First in a series about the making of the Torn Tales Discord RPG: a game playable inside the Discord messenger client using a react based combat and exploration system. This first article focuses on design.