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Alan Youngblood's Comments

Comment In: Team Bondi Owes Staff $1.4M In Unpaid Wages, Bonuses [News - 10/07/2011 - 09:11]

@MichaelPachter, are you reading this ...

@MichaelPachter, are you reading this

Comment In: The Mobile Market Place: How Does It Look Today? [Blog - 09/26/2011 - 01:13]

Your closing question is a ...

Your closing question is a tough call. It's best to bank on adding real value. If you make me-too games you are not adding value. Although the same game on a new platform is. But cash-ins get more tempting the less revenue you have as a company and when you ...

Comment In: Thatgamecompany: Industry Doesn't Recognize That 'Gamers Are Not Stupid' [News - 09/26/2011 - 11:36]

Literate gamers ---finally we have ...

Literate gamers ---finally we have a good term for non-casual gamers. I like it much better than core or hardcore. It really comes down to how you play a game and understand it, not so much the game itself. I've seen plenty of people get hardcore about games like tetris ...

Comment In: Netflix Renames Mail Service To Qwikster, Adds Game Rentals [News - 09/19/2011 - 05:48]

They could have handled giving ...

They could have handled giving it a more attractive name if they want to sell it off. But then again, a bad name hasn't stopped iPads from selling.

Comment In: NPD Group Reveals Classification System For 'Establishing Unified Definitions' [News - 08/25/2011 - 08:59]

Industry Segments might be better ...

Industry Segments might be better named Hardware Platform, and could use an addition of offline other category. An example is Intel's Meego touchscreen devices on a plane for instance. A Funding Section might be a nice addition too. That is one of the most relevant and difficult to understand/execute parts ...

Comment In: Industry Needs A 'New Generation Of Consoles,' Says Activision Vet [News - 08/23/2011 - 12:52]

Better funding, less corporate red-tape, ...

Better funding, less corporate red-tape, and more trust between publisher/investor and developer is the way to go. Plenty of awesome stuff is being dreamed up every moment by developers. Many companies lack the gusto to put their money where their mouth is on statements like we need more innovation. Really, ...

Comment In: GDC Europe: Premium Game Devs Need To Evolve With The 'New Era', Says Trion's Reid [News - 08/16/2011 - 06:32]

It also helps if you ...

It also helps if you don't layoff half your team after launch, Reid quipped, referring to a string a layoffs in the industry in recent times. Yes. Indeed.

Comment In: GDC Europe: 'Culture More Important Than Skills' - Castlevania: LoS' Alvarez [News - 08/15/2011 - 11:01]

Visibility and control can never ...

Visibility and control can never be posed as prerequisites to a project. They have to be grown organically as a result of trust. lt ---This. Is awesome.

Comment In: How to Start a Buzz Fire: Using Social Marketing and Word of Mouth for your Game [Blog - 08/12/2011 - 09:00]

Wow, this is great Benjamin. ...

Wow, this is great Benjamin. I've already been practicing and preaching these values at my new company Mighty Rabbit Studios. I might have to start linking people to this article along with things I've written on marketing your games.

Comment In: The Great Debate: The Imminent Death Of The UK Games Industry [News - 08/12/2011 - 05:02]

As an American I feel ...

As an American I feel sad for those of you in UK and Australia, perhaps also Canada which is making stronger incentives to stop the brain drain to USA. Although, we live in an interesting time politically speaking in that the political nation as we once knew no longer exists. ...

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