00's and 10's: Looking Back/Looking Forward Pt. 2  |
| Posted by Alan Youngblood on Wed, 30 Dec 2009 11:41:00 EST in
Production
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| No one has a perfect crystal ball view of our future as an industry. I think it is helpful to opine what we see coming before it gets here. Maybe also chip in where we would like to direct things, given that opportunity. |
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00's and 10's: Looking Back/Looking Forward Pt. 1  |
| Posted by Alan Youngblood on Mon, 28 Dec 2009 12:32:00 EST in
Production
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| Why do I love retrospectives of years past? Maybe knowing our history puts us in touch with who we are. It places us in the wide Universe. This is part 1/2 of my look at the past decade. Next post is 2010-2020. |
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From Black Mesa to the 'New Plateau'  |
| Posted by Alan Youngblood on Tue, 02 Jun 2009 12:28:00 EDT in
Production
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| Video games have come a heck of a long way over the years. From the days of 2D 8-bit to the days of 3D @ 1080p. Technologically, artistically and interactively they have increased at exponential rates. Until now. |
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Game Appreciation and Education  |
| Posted by Alan Youngblood on Wed, 13 May 2009 01:18:00 EDT in
Design
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| We've all heard the debate enough to make our ears bleed: "We need to make games more mature as a medium and make society take them seriously."
So I won't beat that dead horse again. Instead, I'll begin a discourse on a real solution... |
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