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September 21, 2014
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September 21, 2014
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Alex Nichiporchik's Blog

 

CEO at tinyBuild -- an indie game development and publishing company, known for No Time To Explain and SpeedRunners

 

Member Blogs

Posted by Alex Nichiporchik on Tue, 16 Sep 2014 07:07:00 EDT in Design, Console/PC
Let's take a look at Destiny and how we could fix it


Posted by Alex Nichiporchik on Fri, 05 Sep 2014 07:53:00 EDT in Business/Marketing, Console/PC, Indie
Let's do PAX Prime we said, it's going to be fun we said. Chronological post-mortem of 10 days of PAX Prime Insanity and ethernet cables.


Posted by Alex Nichiporchik on Mon, 09 Jun 2014 12:07:00 EDT in Business/Marketing, Console/PC, Indie
It's strange how spending 2 hours hunting people in Rust can inspire you to write a blog article. I'd like to discuss how awesome Early Access games are and what I'd like to see.


Posted by Alex Nichiporchik on Tue, 03 Jun 2014 10:02:00 EDT in Design, Production, Console/PC, Indie
We made an update to SpeedRunners which made new players feel much more welcomed in the game, and ticked off a group of loyal players. What now?


Posted by Alex Nichiporchik on Thu, 03 Apr 2014 04:27:00 EDT in Production
This post is not what you expect. It's a little post mortem of using our GDC time in a mall to upload a build to Amazon with one chance of passing QA.


Posted by Alex Nichiporchik on Wed, 26 Mar 2014 01:08:00 EDT in Business/Marketing, Console/PC, Indie
This year was the first time we showcased at GDC, here is a post-mortem. Broken monitors, missing USB ports, and lots of standing around



Alex Nichiporchik's Comments

Comment In: [Blog - 09/18/2014 - 11:01]

Just issue a DMCA takedown ...

Just issue a DMCA takedown and focus the energy on solving a problem, not stating how angry you are. r n r nYou 're not sharing any practical advice on how to solve the situation. This happens every day to hundreds of developers. r n r nUseful links for these ...

Comment In: [News - 09/10/2014 - 09:14]

Curious about the wordplay here. ...

Curious about the wordplay here. Does it mean they made their money back on day 1 Because retailers, digital distribution partners -- all of them take a cut, so your actual revenue is lower than the shipped rev r n r nWill deep dive into their next financial report

Comment In: [Blog - 09/05/2014 - 07:53]

I think it might be ...

I think it might be the side-escalator, the one next to ticket services Not sure if it was opened last year

Comment In: [News - 08/20/2014 - 04:06]

Would love some inside scoops ...

Would love some inside scoops on Sucker Punch, much like Eurogamer did on Irrational. r n r nThe first Infamous was such a fantastic game. Didn 't beat the other two :

Comment In: [News - 08/20/2014 - 03:55]

Fantastic article Mike. r n ...

Fantastic article Mike. r n r nI wonder why Techland didn 't just stay with Deep Silver to make this in Dead Island 2. I played Dead Island 2 at Gamescom with the 4 player public demo. It was a lot like Left 4 Dead to me, in a bad ...

Comment In: [News - 08/12/2014 - 07:40]

I just hate how everyone ...

I just hate how everyone jumped on the bandwagon behind King. Now the company itself is going down, and all of the companies backed up by VC funds to replicate the success will suffer. Layoffs, shutdowns, overall bad for the industry :