[Blog - 07/17/2014 - 04:46]
[News - 07/14/2014 - 04:00]
[News - 06/20/2014 - 10:05]
[News - 06/10/2014 - 08:52]
Open World Games Where You ...
Open World Games Where You Have To Sync Areas And Fend off Waves Of Weak Enemies And Then A Wave of Stronger Enemies Surrounded By Weaker Enemies-bubble
[Blog - 06/09/2014 - 12:07]
I haven 't played Glitchspace, ...
I haven 't played Glitchspace, but Banished and Starbound do heavily rely on the developers delivering certain levels of quality. They don 't rely on social interaction, which is what builds and defines the games I refer to.
[News - 04/22/2014 - 09:29]
[News - 04/21/2014 - 03:26]
So happy for these guys. ...
So happy for these guys. It 's like the joke that the whole internet went along with, just like Surgeon Simulator. But they actually managed to squeeze in some content and lots of easter eggs into what should really be a prototype. r n r nInteresting times we live in
[News - 04/16/2014 - 03:36]
Love it We 're doing ...
Love it We 're doing something similar with tinyBuild, where we have our own in-house studio and publish 3rd party indie games.
[Blog - 03/26/2014 - 01:08]
[News - 03/13/2014 - 04:05]
Seriously, what the hell is ...
Seriously, what the hell is going on. Did we reach a bubble in the games industry, where AAA costs too much, and studios like PopCap are unable to make an effective transition