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September 14, 2014
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Alex Nichiporchik's Comments

Comment In: [News - 07/24/2014 - 08:39]

These comments are awfully judgmental. ...

These comments are awfully judgmental. There are plenty other demographics out there who play video games, and if you don 't develop for that demographic, you probably don 't understand it. Stop judging. r n r nThere 's a whole market segment out there built around 5-11 year old girls ...

Comment In: [Blog - 07/17/2014 - 04:46]

Agree with Jennis. Looking too ...

Agree with Jennis. Looking too strictly into numbers makes you blinded towards the obvious, simple things.

Comment In: [News - 07/14/2014 - 04:00]

I 'm not even sure ...

I 'm not even sure what to think about this. Such divided emotions.

Comment In: [News - 06/20/2014 - 10:05]

Hint: has plenty of ...

Hint: has plenty of PS4 's and delivers across most of Europe. Got mine in the Netherlands that way.

Comment In: [News - 06/10/2014 - 08:52]

Open World Games Where You ...

Open World Games Where You Have To Sync Areas And Fend off Waves Of Weak Enemies And Then A Wave of Stronger Enemies Surrounded By Weaker Enemies-bubble

Comment In: [Blog - 06/09/2014 - 12:07]

I haven 't played Glitchspace, ...

I haven 't played Glitchspace, but Banished and Starbound do heavily rely on the developers delivering certain levels of quality. They don 't rely on social interaction, which is what builds and defines the games I refer to.

Comment In: [News - 04/22/2014 - 09:29]

facepalms ...


Comment In: [News - 04/21/2014 - 03:26]

So happy for these guys. ...

So happy for these guys. It 's like the joke that the whole internet went along with, just like Surgeon Simulator. But they actually managed to squeeze in some content and lots of easter eggs into what should really be a prototype. r n r nInteresting times we live in

Comment In: [News - 04/16/2014 - 03:36]

Love it We 're doing ...

Love it We 're doing something similar with tinyBuild, where we have our own in-house studio and publish 3rd party indie games.

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