Alex Nichiporchik's Comments
[News - 08/20/2014 - 03:55]
Fantastic article Mike. r n ...
Fantastic article Mike. r n r nI wonder why Techland didn 't just stay with Deep Silver to make this in Dead Island 2. I played Dead Island 2 at Gamescom with the 4 player public demo. It was a lot like Left 4 Dead to me, in a bad ...
[News - 08/12/2014 - 07:40]
I just hate how everyone ...
I just hate how everyone jumped on the bandwagon behind King. Now the company itself is going down, and all of the companies backed up by VC funds to replicate the success will suffer. Layoffs, shutdowns, overall bad for the industry :
[News - 08/11/2014 - 07:15]
[News - 08/06/2014 - 09:38]
[News - 07/24/2014 - 08:39]
These comments are awfully judgmental. ...
These comments are awfully judgmental. There are plenty other demographics out there who play video games, and if you don 't develop for that demographic, you probably don 't understand it. Stop judging. r n r nThere 's a whole market segment out there built around 5-11 year old girls ...
[Blog - 07/17/2014 - 04:46]
[News - 07/14/2014 - 04:00]
[News - 06/20/2014 - 10:05]
[News - 06/10/2014 - 08:52]
Open World Games Where You ...
Open World Games Where You Have To Sync Areas And Fend off Waves Of Weak Enemies And Then A Wave of Stronger Enemies Surrounded By Weaker Enemies-bubble
[Blog - 06/09/2014 - 12:07]
I haven 't played Glitchspace, ...
I haven 't played Glitchspace, but Banished and Starbound do heavily rely on the developers delivering certain levels of quality. They don 't rely on social interaction, which is what builds and defines the games I refer to.
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