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December 9, 2016
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Alex Nichiporchik's Comments

Comment In: [Blog - 11/06/2015 - 01:19]

Often people need a slap ...

Often people need a slap in the face with reality. Every other day I get into chats with aspiring developers, telling them my story -- how it took 10 fucking years of weird, coincidental events to get here. How during the first 5 I haven 't been on a holiday, ...

Comment In: [News - 12/21/2015 - 11:21]

This interview is gold on ...

This interview is gold on so many levels

Comment In: [Blog - 12/14/2015 - 01:54]

1. Get into QA r ...

1. Get into QA r n2. Write as much feedback as possible and make it very easy to digest, be good with everyone r n3. Get promoted to Producer r n r nOr r n r n1. Write about video games r n2. Keep on writing about video games r ...

Comment In: [News - 12/02/2015 - 02:09]

That 's a useful guide ...

That 's a useful guide

Comment In: [News - 11/16/2015 - 11:25]

I 'm still amazed at ...

I 'm still amazed at the small Cabal design philosophy. You would think normal companies that throw hundreds of people at projects with specialization and org structures would learn from a timeless classic like HL2.

Comment In: [Blog - 09/15/2015 - 03:10]

Divide By Sheep is done ...

Divide By Sheep is done in Flash and it did fairly well for us. r n r nObsolete technology though in general. Such a shame, because I worked in flash games before founding tinyBuild. r n r nWhat I 'm super happy about though is seeing all these flash devs ...

Comment In: [News - 08/21/2015 - 06:55]

No it doesn 't r ...

No it doesn 't r n r nLook at Uber or any other Valley-based start-up that 's growing aggressively

Comment In: [News - 08/18/2015 - 04:02]

Haven 't tried the Oculus ...

Haven 't tried the Oculus controllers -- did try the HTC VIVE ones. They have a sensor which looks like the one on Steam Controllers for your thumb, and it felt phenomenal to use virtual reality photoshop in the demo. r n r nI would pull up an interface on ...

Comment In: [Blog - 08/14/2015 - 01:58]

Activision is losing millions by ...

Activision is losing millions by publishing Call of Duty on Steam r n r n King is losing millions by publishing Candy Crush on Facebook r n r nLet 's build our own platform to compete YEAH Go Origin r n r nThis article is stupid.

Comment In: [News - 08/13/2015 - 04:02]

No killer software r n- ...

No killer software r n- Clunky controllers r n- Issues with getting the consoles to backers r n- No clear business model r n r nI could go on. As much as I was excited about the microconsole war, it seemed Ouya made too many missteps along the way. r ...

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