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Game Audio Remix - Episode 1 |
| Posted by Alexander Brandon on Mon, 16 Aug 2010 12:40:00 EDT in
Audio
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| My studio Funky Rustic presents a whole new way to look at both old games and how to present ideas in pre production. |
| Read More... | 2 Comments |
Make Small Good  |
| Posted by Alexander Brandon on Tue, 18 May 2010 09:37:00 EDT in
Business
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| How many times do people bite off more than they can chew? It's a common behavior pattern, specifically in the business world. But so stupidly common in the game business world, it should be addressed more intelligently. |
| Read More... | 9 Comments |
The Practice Of Specialization Control  |
| Posted by Alexander Brandon on Tue, 16 Feb 2010 09:11:00 EST in
Production
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| A lot of people with great experience get cycled out of the video game industry for good reason: they're overwhelmed. I offer a possible solution to avoid this problem. |
| Read More... | 6 Comments |
A Look Back  |
| Posted by Alexander Brandon on Sun, 27 Dec 2009 12:41:00 EST in
Game Design
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| A great deal has changed in over 20 years in the game industry. How about a boiled down summary that's at least minimally fun to read? |
| Read More... | 0 Comments |
What Are The Game Industry's Work Habits?  |
| Posted by Alexander Brandon on Fri, 13 Nov 2009 05:39:00 EST in
Production
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| Work habits are fascinating and not that often examined. It is much easier to make effective use of your time if you know, truly, how it is being spent, from the top down. |
| Read More... | 13 Comments |
Reinventing Fantasy  |
| Posted by Alexander Brandon on Tue, 27 Oct 2009 02:32:00 EDT in
Visual Art
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| Fantasy in the traditional sense has a very focused canon, which many publishers and developers are reinventing, or at least trying to. Just how well are they pulling it off? |
| Read More... | 7 Comments |
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The Legal Issue Hydra |
| Posted by Alexander Brandon on Mon, 28 Sep 2009 05:47:00 EDT in
Production
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| Analysis. Bitchfest. Forum query. Call it what you will. Legal issues are among the greatest barriers to creativity of all time. |
| Read More... | 9 Comments |
The Importance Of Skill  |
| Posted by Alexander Brandon on Sun, 30 Aug 2009 08:23:00 EDT in
Game Design
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| How important is dynamic difficulty? Let's explore that question over a small cup of coffee. |
| Read More... | 18 Comments |
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Dev Process Fundamentals |
| Posted by Alexander Brandon on Mon, 10 Aug 2009 10:50:00 EDT in
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| A few tidbits I've picked up about walls people seem to keep hitting in game development, and (partially) why it's so hard to be a good producer. |
| Read More... | 1 Comments |
An Ode To A Jaded Gamer  |
| Posted by Alexander Brandon on Mon, 03 Aug 2009 09:07:00 EDT in
Game Design
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| An analysis of the power of narrative compared to realistic graphics. |
| Read More... | 5 Comments |