GAME JOBS
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
June 6, 2013
 
KingsIsle Entertainment, Inc.
Concept Artist
 
Red Storm Entertainment, a Ubisoft Studio
Assistant/Associate Producer
 
Wargaming.net
Build Engineer
 
Gameloft - New York
Programmer
 
Wargaming.net
Build Engineer
 
Virdyne Technologies
Unity Programmer
spacer
Blogs

Allan Munyika's Comments

Comment In: We Are One: JRPGs, the Group Journey, and the Mechanics of Cooperation [Blog - 04/04/2013 - 01:25]

..we try to write sequences ...

..we try to write sequences and mechanics that allow each character to take center stage and advance their individual arcs. r n r nI 've always been a fan of the party system in JRPGs and some WRPGs Dragon Age etc but I 've often found that it 's used ...

Comment In: ANGELINA: The Computer Program that Designs Games [Feature - 04/01/2013 - 04:35]

I think it comes down ...

I think it comes down to something that we 've all experienced at one point or another in our lives, you listen to someone describe this great holiday location, on some distant and exotic island and when they are done you ask, oh great, so have you been there and ...

Comment In: Developing Meaningful Player Character Arcs in Branching Narrative [Feature - 03/21/2013 - 04:50]

Speaking from a gamers perspective ...

Speaking from a gamers perspective there are a few problems I have about the way decisions are implemented in narrative RPGs: r n r n1. Character archetypes: usually borrowed from other more static forms of media like film, tv, novels, comic books etc. These force me to think in a ...

Comment In: Let's talk about Steam opening up [News - 02/28/2013 - 03:42]

I more often discover and ...

I more often discover and buy after I detect a buzz trend among a group of people whose opinions I value see social media r n r nI agree with Kris, this seems like a more organised user curated system than the all hell breaks loose scenario. As a gamer ...

Comment In: Video: Gabe Newell's PC-centric vision of video games' future [News - 02/07/2013 - 01:57]

Sorry David but I have ...

Sorry David but I have to agree with John and Frank. What Valve is trying to do is noble and all if you feel inclined to call it that but what ultimately determines how successful a product is on the market is demand for that product and I don 't ...

Comment In: EA's CEO talks about violence, the Steam Box, and why Wii U isn't 'next-gen' [News - 01/31/2013 - 02:44]

Medal of Honor Warfighter also ...

Medal of Honor Warfighter also showed they can 't compete against Activision in the FPS genre as well. r n r nWhy are they still investing in a game that has proven time and again that it has lost popularity among gamers, instead of just putting their money into the ...

Comment In: All signs point toward a PlayStation 4 unveiling in February [News - 01/31/2013 - 06:49]

While innovation on the hardware ...

While innovation on the hardware side is usually the topi of interest at anytime before the impending release of a new generation of consoles, I would like to hear more about the innovative ways Sony and MS are going to market and sell their next generation of consoles. In the ...

Comment In: Far Cry 3: What the critics are saying [News - 11/26/2012 - 03:00]

Ubisoft has always been all ...

Ubisoft has always been all art and no gameplay, a view I formed after playing games like the AC series, Far Cry 2 and GR:Future soldier. Their games always look and sound great but often end up being repetitive and lacking any missions that leave a lasting impression on the ...

Comment In: PlayStation Vita's biggest challenge: Convincing developers [News - 09/28/2012 - 02:48]

I agree with Christian, Sony ...

I agree with Christian, Sony has being having a problem defining it 's target market post PS2 and I think this is because when the Wii came out everyone was so startled by its success that they panicked and started trying to compete copy it with it for its core-market ...

Comment In: Even slimmer PlayStation 3 model launching this year [News - 09/19/2012 - 01:24]

Apparently Sony 's strategy is ...

Apparently Sony 's strategy is to sccop up the remainder of the gamer market share that will not be able to afford their next gen console, sort of like how the PS2 continued to sell after the release of the PS3, whether this will remove backward compatibility for PS3 games ...

[Previous] | [Next]   

UBM Tech