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Blogs

Altug Isigan's Comments

Comment In: What Defines a Game: Meaning Vs. Action [Blog - 01/22/2013 - 02:05]

What defines a game: In ...

What defines a game: In first line, meaningful action. No need for a versus there.

Comment In: Intrinsic/extrinsic motivation: A false dichotomy? [Blog - 01/14/2013 - 01:25]

Imho, a man who doesn ...

Imho, a man who doesn 't want to perform anything that is presented as part of a game, is simply someone who is subject to bad game design. In good game design, all motivation feels intrinsic .

Comment In: Video game industry leaders head to Washington [News - 01/11/2013 - 03:29]

I hope they won 't ...

I hope they won 't forget to take a copy of America 's Army to the meeting so that Mr.Biden can sign it for them. :P

Comment In: Opinion: Meeting with Biden is a mistake for the game industry [News - 01/09/2013 - 04:52]

The whole discussion is absurd, ...

The whole discussion is absurd, mostly because of this: r nhttp://en.wikipedia.org/wiki/America 27s Army r nI think this is the only game that has been made with the purpose to put real guns into people 's hands. And so is the NRA 's purpose. So, why 's the entertainment industry there ...

Comment In: Rock Paper Scissors: A Linguistic Approach [Blog - 10/20/2012 - 11:25]

Verbs are abstractions of what ...

Verbs are abstractions of what the world does or does not allow. They express logical forms, not elements of a set.

Comment In: Opinion: Video games and Male Gaze - are we men or boys? [News - 06/29/2012 - 03:51]

Again, its already cultivated behavior ...

Again, its already cultivated behavior you talk about, not simply natural behavior, and until this aspect isn 't recognized, at least a minority will tell you that by misrecognizing cultivation for human nature, you 're reproducing one of the thinking patterns of this type of cultivation.

Comment In: Six words about a Christmas present for the game industry? [Blog - 12/19/2012 - 06:50]

I wish you a merry ...

I wish you a merry x-box

Comment In: Playing with Fire: Ethics and Game Design [Feature - 12/01/2010 - 04:35]

Hi Michael, r n r ...

Hi Michael, r n r nthanks for linking to my article. I just wanted to clarify something: I 'm not sure whether my approach is representative of views that support heavy use of reward schedules. In my article I do refer to John Hopkins ' article, which I believe to ...

Comment In: Apotheon makes ancient art work in a modern game [News - 10/29/2012 - 07:14]

It 's beautiful. ...

It 's beautiful.

Comment In: Rewarding Players Over Multiple Narrative Layers [Blog - 01/08/2010 - 11:04]

Thank you very much, Leandro ...

Thank you very much, Leandro

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