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February 10, 2012
 
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Anatoly Ropotov's Comments

Comment In: New Game 2011: Scope Vs. Quality In HTML5 [News - 11/01/2011 - 06:27]

So instead of using Flash ...

So instead of using Flash and reaching millions of players on portals like Kongregate, Fieldrunners are now limited to a single browser and every other browser complains about lack of WebGL. Anyone who opens his mouth and pronounces HTML5 games actually says WE DON'T WANT OUR GAMES TO BE PLAYED ...

Comment In: Opinion: Is XBLA Past Its Prime? [News - 10/03/2011 - 01:58]

Hey, really Deleting my comments ...

Hey, really Deleting my comments once again Whatever who really cares about going through the process if committing yourself to a year long release cycle to have an unpredictable marketing push

Comment In: 4th & Battery Teams With Make-A-Wish For 9-Year-Old-Designed Game [News - 07/21/2011 - 11:00]

Awesome ...

Awesome

Comment In: Researchers Show Improved Algorithm For Smoothing Upscaled Pixel Art [News - 05/25/2011 - 03:24]

Wow, this is so much ...

Wow, this is so much more advanced than anything out there, like http://www.hiend3d.com/hq4x.html

Comment In: To HTML5, or not to HTML5: is that the question? [Blog - 12/08/2010 - 06:47]

REPOST This post was deleted ...

REPOST This post was deleted as a part of the thread Ray made discussing WebGL version of Quake 2. I've updated my post to reflect the WTF momentum. My hope it wasn't Google and/or Zenimax/ID Software as it would be disgrace. ID Software definitely bit a bullet with compatibility and ...

Comment In: Lessons Learned: Game Startup in Progress [Blog - 11/03/2010 - 05:24]

Just a few questions: 1 ...

Just a few questions: 1 How many F2P games your team has played before they've started to work on the project. 2 How much money have you spent playing F2P games 3 What's going to be your primary source of revenue item-wise 4 Action-based multiplayer games need to have at ...

Comment In: Social Piracy In Russia -- Or What Real Developers Have To Live With [Blog - 10/13/2010 - 05:42]

Recently memory dumps got obsoleted ...

Recently memory dumps got obsoleted by an ultimate Flash preloader, an ultimate debugging hack from Adobe... With this hack any release Flash file could be debugged and all the proxy encrypted content could be easily dumped on-the-fly as well : Quite an unfortunate situation, but luckily very very few people ...

Comment In: Frogster Appoints Interim CEO For U.S. Subsidiary [News - 09/27/2010 - 03:58]

Is there a story somewhere ...

Is there a story somewhere how Runes of Magic came true

Comment In: The State of the Social Game Nation [Blog - 09/22/2010 - 01:16]

Alan: I agree. From the ...

Alan: I agree. From the outside and to end users, it looks like a minor change. We'll see how long it will take them to educate players to use requests and how game discovery process will change.

Comment In: Things They Won’t Tell You: New Facebook Policies [Blog - 09/22/2010 - 11:00]

Jorge: define spam. If a ...

Jorge: define spam. If a platform provides push notifications API and sets specific limits, developers will utilize it to the max. It is up to the platform to define what is spam and what is not.

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