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April 20, 2014
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Andrew Smith's Blog   Expert Blogs

 

My name's Andrew J Smith and I make videogames.

Sounds simple, but I keep forgetting how complex it really is.

I founded Spilt Milk Studios in 2010, and have been running it as a one man studio ever since, working with talented outsourcers and freelancers wherever possible.

Spilt Milk Studios is an independent game developer based in London, UK.

We’ve so far made a few rather good mobile games… but will develop on other platforms when the opportunity arises.

We’re best known for Hard Lines which was co-created with Nicoll Hunt, but also made Crunch: The Game and am hard at work on Smash the Block for mobile, Lazarus for iPad & PC, Hugatron, TOMB and Tango Fiesta.

We’re very prolific on TwitterFacebook and Youtube. Check us out!

 

Expert Blogs

Posted by Andrew Smith on Mon, 24 Feb 2014 03:20:00 EST in Design, Production
Tango Fiesta has been announced. What's next?


Posted by Andrew Smith on Tue, 04 Feb 2014 04:23:00 EST in Business/Marketing, Design, Console/PC, Smartphone/Tablet
Dungeon Keeper Mobile is a bad game, but that's not the end of it.


Posted by Andrew Smith on Wed, 20 Nov 2013 07:56:00 EST in Design
I love Mario games. I don't care who knows it, and - spurred on by the excitement over the upcoming Super Mario 3D World - here's a little bit about why.


Posted by Andrew Smith on Wed, 06 Nov 2013 05:54:00 EST in Design, Console/PC, Indie, Social/Online, Smartphone/Tablet
Making games in an age of renaisance and master works.


Posted by Andrew Smith on Thu, 31 Oct 2013 06:24:00 EDT in Business/Marketing, Design, Indie
Most people outside of the UK haven't had the pleasure of attending Gamecity. Here's why you should make it a part of your year, every year.


Posted by Andrew Smith on Thu, 17 Oct 2013 08:10:00 EDT in Design, Indie
Why don't we as an industry more openly take inspiration - thematic, structural, mechanic and everything else - from books?



Andrew Smith's Comments


Comment In: [News - 02/24/2014 - 12:08]

Thanks for the great chat, ...

Thanks for the great chat, Mike

Comment In: [Blog - 02/04/2014 - 04:23]

I 'm just relieved to ...

I 'm just relieved to see some sensible debate coming through from it - thanks both for your comments, all very reasonable :D

Comment In: [Blog - 11/06/2013 - 05:54]

A very sensible outlook to ...

A very sensible outlook to have :D r nWe can but hope and try...

Comment In: [Blog - 10/10/2013 - 06:50]

Absolutely right, Christian. I hope ...

Absolutely right, Christian. I hope to follow in their footsteps We can but try...

Comment In: [Blog - 09/11/2013 - 05:36]

I can relate to that, ...

I can relate to that, big time Balancing all of the demands on your time is so tough... but I honestly feel like over the last few years I 've come to appreciate games a bit more. Especially since I stopped buying new ones and started trying to complete my ...